diff src/train_cmd.cpp @ 10647:592ae9307430 draft

(svn r14949) -Cleanup: pointer coding style
author rubidium <rubidium@openttd.org>
date Sat, 10 Jan 2009 00:31:47 +0000
parents 94cbc9a0158b
children 66da07b05801
line wrap: on
line diff
--- a/src/train_cmd.cpp
+++ b/src/train_cmd.cpp
@@ -59,7 +59,7 @@
 #include "table/strings.h"
 #include "table/train_cmd.h"
 
-static Track ChooseTrainTrack(Vehicle* v, TileIndex tile, DiagDirection enterdir, TrackBits tracks, bool force_res, bool *got_reservation, bool mark_stuck);
+static Track ChooseTrainTrack(Vehicle *v, TileIndex tile, DiagDirection enterdir, TrackBits tracks, bool force_res, bool *got_reservation, bool mark_stuck);
 static bool TrainCheckIfLineEnds(Vehicle *v);
 static void TrainController(Vehicle *v, Vehicle *nomove, bool update_image);
 static TileIndex TrainApproachingCrossingTile(const Vehicle *v);
@@ -2615,7 +2615,7 @@
  * @param dest [out]
  * @return The best track the train should follow
  */
-static Track DoTrainPathfind(Vehicle* v, TileIndex tile, DiagDirection enterdir, TrackBits tracks, bool *path_not_found, bool do_track_reservation, PBSTileInfo *dest)
+static Track DoTrainPathfind(Vehicle *v, TileIndex tile, DiagDirection enterdir, TrackBits tracks, bool *path_not_found, bool do_track_reservation, PBSTileInfo *dest)
 {
 	Track best_track;
 
@@ -2809,7 +2809,7 @@
  * @param override_tailtype Whether all physically compatible railtypes should be followed.
  * @return True if a path to a safe stopping tile could be reserved.
  */
-static bool TryReserveSafeTrack(const Vehicle* v, TileIndex tile, Trackdir td, bool override_tailtype)
+static bool TryReserveSafeTrack(const Vehicle *v, TileIndex tile, Trackdir td, bool override_tailtype)
 {
 	if (_settings_game.pf.pathfinder_for_trains == VPF_YAPF) {
 		return YapfRailFindNearestSafeTile(v, tile, td, override_tailtype);
@@ -2895,7 +2895,7 @@
 };
 
 /* choose a track */
-static Track ChooseTrainTrack(Vehicle* v, TileIndex tile, DiagDirection enterdir, TrackBits tracks, bool force_res, bool *got_reservation, bool mark_stuck)
+static Track ChooseTrainTrack(Vehicle *v, TileIndex tile, DiagDirection enterdir, TrackBits tracks, bool force_res, bool *got_reservation, bool mark_stuck)
 {
 	Track best_track = INVALID_TRACK;
 	bool do_track_reservation = _settings_game.pf.reserve_paths || force_res;