Mercurial > hg > openttd
diff src/train_cmd.cpp @ 10647:592ae9307430 draft
(svn r14949) -Cleanup: pointer coding style
author | rubidium <rubidium@openttd.org> |
---|---|
date | Sat, 10 Jan 2009 00:31:47 +0000 |
parents | 94cbc9a0158b |
children | 66da07b05801 |
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--- a/src/train_cmd.cpp +++ b/src/train_cmd.cpp @@ -59,7 +59,7 @@ #include "table/strings.h" #include "table/train_cmd.h" -static Track ChooseTrainTrack(Vehicle* v, TileIndex tile, DiagDirection enterdir, TrackBits tracks, bool force_res, bool *got_reservation, bool mark_stuck); +static Track ChooseTrainTrack(Vehicle *v, TileIndex tile, DiagDirection enterdir, TrackBits tracks, bool force_res, bool *got_reservation, bool mark_stuck); static bool TrainCheckIfLineEnds(Vehicle *v); static void TrainController(Vehicle *v, Vehicle *nomove, bool update_image); static TileIndex TrainApproachingCrossingTile(const Vehicle *v); @@ -2615,7 +2615,7 @@ * @param dest [out] * @return The best track the train should follow */ -static Track DoTrainPathfind(Vehicle* v, TileIndex tile, DiagDirection enterdir, TrackBits tracks, bool *path_not_found, bool do_track_reservation, PBSTileInfo *dest) +static Track DoTrainPathfind(Vehicle *v, TileIndex tile, DiagDirection enterdir, TrackBits tracks, bool *path_not_found, bool do_track_reservation, PBSTileInfo *dest) { Track best_track; @@ -2809,7 +2809,7 @@ * @param override_tailtype Whether all physically compatible railtypes should be followed. * @return True if a path to a safe stopping tile could be reserved. */ -static bool TryReserveSafeTrack(const Vehicle* v, TileIndex tile, Trackdir td, bool override_tailtype) +static bool TryReserveSafeTrack(const Vehicle *v, TileIndex tile, Trackdir td, bool override_tailtype) { if (_settings_game.pf.pathfinder_for_trains == VPF_YAPF) { return YapfRailFindNearestSafeTile(v, tile, td, override_tailtype); @@ -2895,7 +2895,7 @@ }; /* choose a track */ -static Track ChooseTrainTrack(Vehicle* v, TileIndex tile, DiagDirection enterdir, TrackBits tracks, bool force_res, bool *got_reservation, bool mark_stuck) +static Track ChooseTrainTrack(Vehicle *v, TileIndex tile, DiagDirection enterdir, TrackBits tracks, bool force_res, bool *got_reservation, bool mark_stuck) { Track best_track = INVALID_TRACK; bool do_track_reservation = _settings_game.pf.reserve_paths || force_res;