Mercurial > hg > openttd
diff src/landscape.cpp @ 6247:57363e064324 draft
(svn r9050) -Codechange: Foo(void) -> Foo()
author | rubidium <rubidium@openttd.org> |
---|---|
date | Wed, 07 Mar 2007 11:47:46 +0000 (2007-03-07) |
parents | 3b141366478a |
children | f75b72d9fc98 |
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--- a/src/landscape.cpp +++ b/src/landscape.cpp @@ -379,7 +379,7 @@ #define TILELOOP_ASSERTMASK ((TILELOOP_SIZE-1) + ((TILELOOP_SIZE-1) << MapLogX())) #define TILELOOP_CHKMASK (((1 << (MapLogX() - TILELOOP_BITS))-1) << TILELOOP_BITS) -void RunTileLoop(void) +void RunTileLoop() { TileIndex tile; uint count; @@ -405,7 +405,7 @@ _cur_tileloop_tile = tile; } -void InitializeLandscape(void) +void InitializeLandscape() { uint maxx = MapMaxX(); uint maxy = MapMaxY(); @@ -425,7 +425,7 @@ for (x = 0; x < sizex; x++) MakeVoid(sizex * y + x); } -void ConvertGroundTilesIntoWaterTiles(void) +void ConvertGroundTilesIntoWaterTiles() { TileIndex tile; uint z; @@ -587,7 +587,7 @@ #include "table/genland.h" -static void CreateDesertOrRainForest(void) +static void CreateDesertOrRainForest() { TileIndex tile; TileIndex update_freq = MapSize() / 4; @@ -697,15 +697,15 @@ if (_opt.landscape == LT_DESERT) CreateDesertOrRainForest(); } -void OnTick_Town(void); -void OnTick_Trees(void); -void OnTick_Station(void); -void OnTick_Industry(void); +void OnTick_Town(); +void OnTick_Trees(); +void OnTick_Station(); +void OnTick_Industry(); -void OnTick_Players(void); -void OnTick_Train(void); +void OnTick_Players(); +void OnTick_Train(); -void CallLandscapeTick(void) +void CallLandscapeTick() { OnTick_Town(); OnTick_Trees();