diff src/script/api/game/game_waypointlist.hpp.sq @ 18767:50f4f95caf36 draft

(svn r23615) -Add: more API functions exposed to NoGo (part 2)
author truebrain <truebrain@openttd.org>
date Mon, 19 Dec 2011 20:57:34 +0000
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+++ b/src/script/api/game/game_waypointlist.hpp.sq
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+/* $Id$ */
+
+/*
+ * This file is part of OpenTTD.
+ * OpenTTD is free software; you can redistribute it and/or modify it under the terms of the GNU General Public License as published by the Free Software Foundation, version 2.
+ * OpenTTD is distributed in the hope that it will be useful, but WITHOUT ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.
+ * See the GNU General Public License for more details. You should have received a copy of the GNU General Public License along with OpenTTD. If not, see <http://www.gnu.org/licenses/>.
+ */
+
+/* THIS FILE IS AUTO-GENERATED; PLEASE DO NOT ALTER MANUALLY */
+
+#include "../script_waypointlist.hpp"
+#include "../template/template_waypointlist.hpp.sq"
+
+
+template <> const char *GetClassName<ScriptWaypointList, ST_GS>() { return "GSWaypointList"; }
+
+void SQGSWaypointList_Register(Squirrel *engine)
+{
+	DefSQClass<ScriptWaypointList, ST_GS> SQGSWaypointList("GSWaypointList");
+	SQGSWaypointList.PreRegister(engine, "GSList");
+	SQGSWaypointList.AddConstructor<void (ScriptWaypointList::*)(ScriptWaypoint::WaypointType waypoint_type), 2>(engine, "xi");
+
+	SQGSWaypointList.PostRegister(engine);
+}
+
+
+template <> const char *GetClassName<ScriptWaypointList_Vehicle, ST_GS>() { return "GSWaypointList_Vehicle"; }
+
+void SQGSWaypointList_Vehicle_Register(Squirrel *engine)
+{
+	DefSQClass<ScriptWaypointList_Vehicle, ST_GS> SQGSWaypointList_Vehicle("GSWaypointList_Vehicle");
+	SQGSWaypointList_Vehicle.PreRegister(engine, "GSList");
+	SQGSWaypointList_Vehicle.AddConstructor<void (ScriptWaypointList_Vehicle::*)(VehicleID vehicle_id), 2>(engine, "xi");
+
+	SQGSWaypointList_Vehicle.PostRegister(engine);
+}