Mercurial > hg > openttd
diff src/network/network_gui.cpp @ 5658:407aa599bd6f draft
(svn r8118) -Codechange: change the ordering of the network list a little:
- servers we have information about go above servers we do not have information about.
- servers that are version compatible go above servers we are not version compatible with.
- servers we have all required NewGRFs for go above servers we miss NewGRFs for.
- unpassworded servers go above passworded servers.
author | rubidium <rubidium@openttd.org> |
---|---|
date | Sun, 14 Jan 2007 16:44:52 +0000 (2007-01-14) |
parents | 358c07fb3212 |
children | a3a9f3c9e83c |
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--- a/src/network/network_gui.cpp +++ b/src/network/network_gui.cpp @@ -142,10 +142,17 @@ { const NetworkGameList *cmp1 = *(const NetworkGameList**)a; const NetworkGameList *cmp2 = *(const NetworkGameList**)b; - /* Reverse default as we are interested in compatible clients first */ - int r = cmp2->info.compatible - cmp1->info.compatible; + + /* The servers we do not know anything about (the ones that did not reply) should be at the bottom) */ + int r = StrEmpty(cmp1->info.server_revision) - StrEmpty(cmp2->info.server_revision); + /* Reverse default as we are interested in version-compatible clients first */ + if (r == 0) r = cmp2->info.version_compatible - cmp1->info.version_compatible; + /* The version-compatible ones are then sorted with NewGRF compatible first, incompatible last */ + if (r == 0) r = cmp2->info.compatible - cmp1->info.compatible; + /* Passworded servers should be below unpassworded servers */ if (r == 0) r = cmp1->info.use_password - cmp2->info.use_password; + /* Finally sort on the name of the server */ if (r == 0) r = strcasecmp(cmp1->info.server_name, cmp2->info.server_name); return _internal_sort_order ? -r : r;