Mercurial > hg > openttd
diff src/depot_gui.cpp @ 5668:3d6d9bff3dd8 draft
(svn r8128) -Codechange: Split sprite and palette remap into separate 32 bit values.
This lets us increase the sprite width from 14 to up to 29 bits,
effectively nulling the old sprite limit. Table changes in next commit.
author | peter1138 <peter1138@openttd.org> |
---|---|
date | Sun, 14 Jan 2007 19:57:49 +0000 |
parents | ca6b459bf488 |
children | 9c34cdf6cc19 |
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--- a/src/depot_gui.cpp +++ b/src/depot_gui.cpp @@ -184,7 +184,7 @@ diff_y = 12; } - DrawSprite((v->vehstatus & VS_STOPPED) ? SPR_FLAG_VEH_STOPPED : SPR_FLAG_VEH_RUNNING, x + diff_x, y + diff_y); + DrawSprite((v->vehstatus & VS_STOPPED) ? SPR_FLAG_VEH_STOPPED : SPR_FLAG_VEH_RUNNING, PAL_NONE, x + diff_x, y + diff_y); SetDParam(0, v->unitnumber); DrawString(x, y + 2, (uint16)(v->max_age-366) >= v->age ? STR_00E2 : STR_00E3, 0); @@ -431,7 +431,7 @@ WP(w, depot_d).sel = v->index; SetWindowDirty(w); - SetObjectToPlaceWnd(GetVehiclePalette(v) | image, 4, w); + SetObjectToPlaceWnd(image, GetVehiclePalette(v), 4, w); } } break; @@ -757,7 +757,7 @@ }; _place_clicked_vehicle = NULL; - SetObjectToPlaceWnd(clone_icons[WP(w, depot_d).type - VEH_Train], VHM_RECT, w); + SetObjectToPlaceWnd(clone_icons[WP(w, depot_d).type - VEH_Train], PAL_NONE, VHM_RECT, w); } else { ResetObjectToPlace(); }