diff src/unix.cpp @ 5609:358c07fb3212 draft

(svn r8066) - Codechange: MallocT(), CallocT(), ReallocT() now return the pointer to allocated memory instead of modifying the pointer given as parameter
author KUDr <KUDr@openttd.org>
date Thu, 11 Jan 2007 17:29:39 +0000 (2007-01-11)
parents c44c070c5032
children a9b2df5251d6
line wrap: on
line diff
--- a/src/unix.cpp
+++ b/src/unix.cpp
@@ -169,10 +169,10 @@
 {
 	char *s;
 
-	MallocT(&_paths.game_data_dir, MAX_PATH);
+	_paths.game_data_dir = MallocT<char>(MAX_PATH);
 	ttd_strlcpy(_paths.game_data_dir, GAME_DATA_DIR, MAX_PATH);
 	#if defined SECOND_DATA_DIR
-	MallocT(&_paths.second_data_dir, MAX_PATH);
+	_paths.second_data_dir = MallocT<char>(MAX_PATH);
 	ttd_strlcpy(_paths.second_data_dir, SECOND_DATA_DIR, MAX_PATH);
 	#endif
 
@@ -190,7 +190,7 @@
 
 #else /* not defined(USE_HOMEDIR) */
 
-	MallocT(&_paths.personal_dir, MAX_PATH);
+	_paths.personal_dir = MallocT<char>(MAX_PATH);
 	ttd_strlcpy(_paths.personal_dir, PERSONAL_DIR, MAX_PATH);
 
 	// check if absolute or relative path
@@ -226,7 +226,7 @@
 
 #if defined CUSTOM_LANG_DIR
 	// sets the search path for lng files to the custom one
-	MallocT(&_paths.lang_dir, MAX_PATH );
+	_paths.lang_dir = MallocT<char>(MAX_PATH);
 	ttd_strlcpy( _paths.lang_dir, CUSTOM_LANG_DIR, MAX_PATH);
 #else
 	_paths.lang_dir = str_fmt("%slang/", _paths.game_data_dir);