Mercurial > hg > openttd
diff src/debug.cpp @ 9457:267a95510fdf draft
(svn r13375) -Add: logging of actions that could possibly cause desyncs and crashes to simplify debugging. See readme.txt for details
author | smatz <smatz@openttd.org> |
---|---|
date | Tue, 03 Jun 2008 18:35:58 +0000 |
parents | 45c874394355 |
children | 8cff5d45a15f |
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--- a/src/debug.cpp +++ b/src/debug.cpp @@ -30,6 +30,7 @@ int _debug_freetype_level; int _debug_sl_level; int _debug_station_level; +int _debug_gamelog_level; struct DebugLevel { @@ -54,24 +55,17 @@ DEBUG_LEVEL(freetype), DEBUG_LEVEL(sl), DEBUG_LEVEL(station), + DEBUG_LEVEL(gamelog), }; #undef DEBUG_LEVEL #if !defined(NO_DEBUG_MESSAGES) -void CDECL debug(const char *dbg, ...) +void CDECL debug_print(const char *dbg, const char *buf) { - va_list va; - va_start(va, dbg); - const char *s; - char buf[1024]; - - s = va_arg(va, const char*); - vsnprintf(buf, lengthof(buf), s, va); - va_end(va); #if defined(ENABLE_NETWORK) if (_debug_socket != INVALID_SOCKET) { - char buf2[lengthof(buf) + 32]; + char buf2[1024 + 32]; snprintf(buf2, lengthof(buf2), "dbg: [%s] %s\n", dbg, buf); send(_debug_socket, buf2, (int)strlen(buf2), 0); @@ -89,6 +83,20 @@ IConsoleDebug(dbg, buf); } } + +void CDECL debug(const char *dbg, ...) +{ + va_list va; + va_start(va, dbg); + const char *s; + char buf[1024]; + + s = va_arg(va, const char*); + vsnprintf(buf, lengthof(buf), s, va); + va_end(va); + + debug_print(dbg, buf); +} #endif /* NO_DEBUG_MESSAGES */ void SetDebugString(const char *s)