Mercurial > hg > openttd
diff src/saveload/afterload.cpp @ 14805:1d2b20b90ce2 draft
(svn r19395) -Fix [FS#3669]: the AI Debug window didn't open if an AI or library fails to compile when loading a savegame
author | Yexo <Yexo@openttd.org> |
---|---|
date | Sat, 13 Mar 2010 00:15:24 +0000 |
parents | c9ea26de660d |
children | 304d377a82af |
line wrap: on
line diff
--- a/src/saveload/afterload.cpp +++ b/src/saveload/afterload.cpp @@ -41,6 +41,7 @@ #include "../company_func.h" #include "../road_cmd.h" #include "../ai/ai.hpp" +#include "../ai/ai_gui.hpp" #include "../town.h" #include "../economy_base.h" #include "../animated_tile_func.h" @@ -263,6 +264,7 @@ CheckTrainsLengths(); ShowNewGRFError(); + ShowAIDebugWindowIfAIError(); } typedef void (CDECL *SignalHandlerPointer)(int);