diff src/saveload/afterload.cpp @ 14805:1d2b20b90ce2 draft

(svn r19395) -Fix [FS#3669]: the AI Debug window didn't open if an AI or library fails to compile when loading a savegame
author Yexo <Yexo@openttd.org>
date Sat, 13 Mar 2010 00:15:24 +0000
parents c9ea26de660d
children 304d377a82af
line wrap: on
line diff
--- a/src/saveload/afterload.cpp
+++ b/src/saveload/afterload.cpp
@@ -41,6 +41,7 @@
 #include "../company_func.h"
 #include "../road_cmd.h"
 #include "../ai/ai.hpp"
+#include "../ai/ai_gui.hpp"
 #include "../town.h"
 #include "../economy_base.h"
 #include "../animated_tile_func.h"
@@ -263,6 +264,7 @@
 
 	CheckTrainsLengths();
 	ShowNewGRFError();
+	ShowAIDebugWindowIfAIError();
 }
 
 typedef void (CDECL *SignalHandlerPointer)(int);