Mercurial > hg > openttd
diff src/saveload/afterload.cpp @ 15669:1cb744e35ef3 draft
(svn r20334) -Codechange: reorder the unmovable bits a bit for futher extension
author | rubidium <rubidium@openttd.org> |
---|---|
date | Tue, 03 Aug 2010 08:09:45 +0000 (2010-08-03) |
parents | c62577640878 |
children | 92bc4ee3d682 |
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--- a/src/saveload/afterload.cpp +++ b/src/saveload/afterload.cpp @@ -1792,13 +1792,25 @@ if (IsTileType(t, MP_UNMOVABLE) && HasBit(_m[t].m5, 7)) { /* Move size and part identification of HQ out of the m5 attribute, * on new locations */ - uint8 old_m5 = _m[t].m5; + _m[t].m3 = GB(_m[t].m5, 0, 5); _m[t].m5 = UNMOVABLE_HQ; - SetCompanyHQSize(t, GB(old_m5, 2, 3)); - SetCompanyHQSection(t, GB(old_m5, 0, 2)); } } } + if (CheckSavegameVersion(144)) { + for (TileIndex t = 0; t < map_size; t++) { + if (!IsTileType(t, MP_UNMOVABLE)) continue; + + /* Reordering/generalisation of the unmovable bits. */ + UnmovableType type = GetUnmovableType(t); + SetCompanyHQSize(t, type == UNMOVABLE_HQ ? GB(_m[t].m3, 2, 3) : 0); + SetCompanyHQSection(t, type == UNMOVABLE_HQ ? GB(_m[t].m3, 1, 1) << 4 | GB(_m[t].m3, 0, 1) : 0); + + /* Make sure those bits are clear as well! */ + _m[t].m4 = 0; + _me[t].m7 = 0; + } + } if (CheckSavegameVersion(113)) { /* allow_town_roads is added, set it if town_layout wasn't TL_NO_ROADS */