Mercurial > hg > openttd
diff src/train_cmd.cpp @ 8550:14ecde7f8abf draft
(svn r12128) -Codechange: Replace last use of TrainPlayLeaveStationSound(v) with v->PlayLeaveStationSound(), and remove wrapper function.
author | peter1138 <peter1138@openttd.org> |
---|---|
date | Wed, 13 Feb 2008 09:34:56 +0000 |
parents | a4d67e09d191 |
children | bfe75aee55ee |
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--- a/src/train_cmd.cpp +++ b/src/train_cmd.cpp @@ -2202,7 +2202,7 @@ if (sound) PlayVehicleSound(u, VSE_TRAIN_EFFECT); } -static void TrainPlayLeaveStationSound(const Vehicle* v) +void Train::PlayLeaveStationSound() const { static const SoundFx sfx[] = { SND_04_TRAIN, @@ -2212,15 +2212,10 @@ SND_41_MAGLEV }; - if (PlayVehicleSound(v, VSE_START)) return; - - EngineID engtype = v->engine_type; - SndPlayVehicleFx(sfx[RailVehInfo(engtype)->engclass], v); -} - -void Train::PlayLeaveStationSound() const -{ - TrainPlayLeaveStationSound(this); + if (PlayVehicleSound(this, VSE_START)) return; + + EngineID engtype = this->engine_type; + SndPlayVehicleFx(sfx[RailVehInfo(engtype)->engclass], this); } static bool CheckTrainStayInDepot(Vehicle *v) @@ -2253,7 +2248,7 @@ VehicleServiceInDepot(v); InvalidateWindowClasses(WC_TRAINS_LIST); - TrainPlayLeaveStationSound(v); + v->PlayLeaveStationSound(); v->u.rail.track = TRACK_BIT_X; if (v->direction & 2) v->u.rail.track = TRACK_BIT_Y;