Mercurial > hg > openttd
diff ttd.c @ 126:127be480312c draft
(svn r127) New feature: ingame console. (sign_de)
Press tab to open the console, more info in docs/console.txt
author | dominik <dominik@openttd.org> |
---|---|
date | Tue, 24 Aug 2004 08:34:28 +0000 (2004-08-24) |
parents | 6fe58757668c |
children | b1efd00ffd88 |
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--- a/ttd.c +++ b/ttd.c @@ -20,7 +20,8 @@ #include "hal.h" #include "airport.h" #include "saveload.h" -#include "ai.h" +#include "ai.h" +#include "console.h" #include <stdarg.h> @@ -74,8 +75,8 @@ va_start(va, s); vsprintf(buf, s, va); va_end(va); - - fprintf(stderr, "dbg: %s\n", buf); + fprintf(stderr, "dbg: %s\n", buf); + IConsoleDebug((byte *) &buf); } void CDECL ShowInfoF(const char *str, ...) @@ -570,7 +571,7 @@ MxInitialize(11025, "sample.cat"); // This must be done early, since functions use the InvalidateWindow* calls - InitWindowSystem(); + InitWindowSystem(); GfxLoadSprites(); LoadStringWidthTable(); @@ -596,8 +597,13 @@ NetworkCoreConnectGame("auto",_network_server_port); } } + + // initialize the ingame console + IConsoleInit(); while (_video_driver->main_loop() == ML_SWITCHDRIVER) {} + + IConsoleFree(); if (_network_available) { // shutdown network-core @@ -636,7 +642,8 @@ _opt_mod_ptr = &_new_opt; GfxLoadSprites(); LoadStringWidthTable(); - // Setup main window + // Setup main window + IConsoleClose(); InitWindowSystem(); SetupColorsAndInitialWindow(); @@ -665,7 +672,8 @@ GfxLoadSprites(); - // Reinitialize windows + // Reinitialize windows + IConsoleClose(); InitWindowSystem(); LoadStringWidthTable(); @@ -692,7 +700,8 @@ GfxLoadSprites(); - // Re-init the windowing system + // Re-init the windowing system + IConsoleClose(); InitWindowSystem(); // Create toolbars @@ -726,7 +735,8 @@ GfxLoadSprites(); - // Reinitialize windows + // Reinitialize windows + IConsoleClose(); InitWindowSystem(); LoadStringWidthTable(); @@ -775,7 +785,7 @@ static void SwitchMode(int new_mode) { - _in_state_game_loop = true; + _in_state_game_loop = true; switch(new_mode) { case SM_EDITOR: // Switch to scenario editor