Mercurial > hg > openttd
diff src/saveload/afterload.cpp @ 13875:052c69fbc76b draft
(svn r18404) -Codechange: link drive through stops better together
-Feature: make penalty for road stop occupancy user configurable
-Fix [FS#1944]: road vehicles would not pick an empty drive through stop. Now they will *if* the penalty for driving around is less than the occupancy penalty
-Fix [FS#1495]: long (articulated) road vehicles could block loading of others when the following road vehicle already got 'permission' to go to the next bay even when it could not reach it
-Change: improve the throughput of the drive through road stops by letting them stop closer together
author | rubidium <rubidium@openttd.org> |
---|---|
date | Fri, 04 Dec 2009 20:52:19 +0000 |
parents | e6ee12f4541d |
children | 77bfe67f23bd |
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--- a/src/saveload/afterload.cpp +++ b/src/saveload/afterload.cpp @@ -1360,7 +1360,7 @@ RoadVehicle *rv; FOR_ALL_ROADVEHICLES(rv) { if (rv->state == 250 || rv->state == 251) { - SetBit(rv->state, RVS_IS_STOPPING); + SetBit(rv->state, 2); } } } @@ -1959,6 +1959,8 @@ } } + /* Road stops is 'only' updating some caches */ + AfterLoadRoadStops(); AfterLoadLabelMaps(); GamelogPrintDebug(1);