Mercurial > hg > openttd
comparison src/misc.cpp @ 10207:c54d140df948 draft
(svn r14421) -Codechange: rename all player variables/types to company *or* client so it is immediatelly clear which one you are working with.
author | rubidium <rubidium@openttd.org> |
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date | Tue, 30 Sep 2008 20:39:50 +0000 |
parents | 3c3b3d21adf4 |
children | b6779abf2e96 |
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10206:634af3e52cea | 10207:c54d140df948 |
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50 void InitializeTowns(); | 50 void InitializeTowns(); |
51 void InitializeTrees(); | 51 void InitializeTrees(); |
52 void InitializeSigns(); | 52 void InitializeSigns(); |
53 void InitializeStations(); | 53 void InitializeStations(); |
54 void InitializeCargoPackets(); | 54 void InitializeCargoPackets(); |
55 void InitializePlayers(); | 55 void InitializeCompanies(); |
56 void InitializeCheats(); | 56 void InitializeCheats(); |
57 void InitializeNPF(); | 57 void InitializeNPF(); |
58 void InitializeOldNames(); | 58 void InitializeOldNames(); |
59 | 59 |
60 void InitializeGame(uint size_x, uint size_y, bool reset_date) | 60 void InitializeGame(uint size_x, uint size_y, bool reset_date) |
99 InitializeBuildingCounts(); | 99 InitializeBuildingCounts(); |
100 | 100 |
101 InitializeTrains(); | 101 InitializeTrains(); |
102 InitializeNPF(); | 102 InitializeNPF(); |
103 | 103 |
104 InitializePlayers(); | 104 InitializeCompanies(); |
105 AI_Initialize(); | 105 AI_Initialize(); |
106 InitializeCheats(); | 106 InitializeCheats(); |
107 | 107 |
108 InitTextEffects(); | 108 InitTextEffects(); |
109 #ifdef ENABLE_NETWORK | 109 #ifdef ENABLE_NETWORK |
149 SLEG_VAR(_station_tick_ctr, SLE_UINT16), | 149 SLEG_VAR(_station_tick_ctr, SLE_UINT16), |
150 SLEG_VAR(_random.state[0], SLE_UINT32), | 150 SLEG_VAR(_random.state[0], SLE_UINT32), |
151 SLEG_VAR(_random.state[1], SLE_UINT32), | 151 SLEG_VAR(_random.state[1], SLE_UINT32), |
152 SLEG_CONDVAR(_cur_town_ctr, SLE_FILE_U8 | SLE_VAR_U32, 0, 9), | 152 SLEG_CONDVAR(_cur_town_ctr, SLE_FILE_U8 | SLE_VAR_U32, 0, 9), |
153 SLEG_CONDVAR(_cur_town_ctr, SLE_UINT32, 10, SL_MAX_VERSION), | 153 SLEG_CONDVAR(_cur_town_ctr, SLE_UINT32, 10, SL_MAX_VERSION), |
154 SLEG_VAR(_cur_player_tick_index, SLE_FILE_U8 | SLE_VAR_U32), | 154 SLEG_VAR(_cur_company_tick_index, SLE_FILE_U8 | SLE_VAR_U32), |
155 SLEG_VAR(_next_competitor_start, SLE_FILE_U16 | SLE_VAR_U32), | 155 SLEG_VAR(_next_competitor_start, SLE_FILE_U16 | SLE_VAR_U32), |
156 SLEG_VAR(_trees_tick_ctr, SLE_UINT8), | 156 SLEG_VAR(_trees_tick_ctr, SLE_UINT8), |
157 SLEG_CONDVAR(_pause_game, SLE_UINT8, 4, SL_MAX_VERSION), | 157 SLEG_CONDVAR(_pause_game, SLE_UINT8, 4, SL_MAX_VERSION), |
158 SLEG_CONDVAR(_cur_town_iter, SLE_UINT32, 11, SL_MAX_VERSION), | 158 SLEG_CONDVAR(_cur_town_iter, SLE_UINT32, 11, SL_MAX_VERSION), |
159 SLEG_END() | 159 SLEG_END() |