comparison src/water_cmd.cpp @ 14258:a899d4e5ee1a draft

(svn r18809) -Codechange/Cleanup: remove unneeded headers from some files, if a header require a header make it include that header
author rubidium <rubidium@openttd.org>
date Fri, 15 Jan 2010 16:41:15 +0000
parents 82f1453a12d5
children 3fea4122564d
comparison
equal deleted inserted replaced
14257:40b920f51dd7 14258:a899d4e5ee1a
8 */ 8 */
9 9
10 /** @file water_cmd.cpp Handling of water tiles. */ 10 /** @file water_cmd.cpp Handling of water tiles. */
11 11
12 #include "stdafx.h" 12 #include "stdafx.h"
13 #include "openttd.h"
14 #include "cmd_helper.h" 13 #include "cmd_helper.h"
15 #include "landscape.h" 14 #include "landscape.h"
16 #include "viewport_func.h" 15 #include "viewport_func.h"
17 #include "command_func.h" 16 #include "command_func.h"
18 #include "town.h" 17 #include "town.h"
19 #include "news_func.h" 18 #include "news_func.h"
20 #include "depot_base.h" 19 #include "depot_base.h"
21 #include "depot_func.h" 20 #include "depot_func.h"
22 #include "vehicle_gui.h"
23 #include "train.h"
24 #include "roadveh.h"
25 #include "water.h" 21 #include "water.h"
26 #include "industry_map.h" 22 #include "industry_map.h"
27 #include "cargotype.h"
28 #include "newgrf_canal.h" 23 #include "newgrf_canal.h"
29 #include "transparency.h"
30 #include "strings_func.h" 24 #include "strings_func.h"
31 #include "functions.h" 25 #include "functions.h"
32 #include "window_func.h"
33 #include "vehicle_func.h" 26 #include "vehicle_func.h"
34 #include "sound_func.h" 27 #include "sound_func.h"
35 #include "company_func.h" 28 #include "company_func.h"
36 #include "clear_map.h" 29 #include "clear_map.h"
37 #include "tree_map.h" 30 #include "tree_map.h"
38 #include "aircraft.h" 31 #include "aircraft.h"
39 #include "effectvehicle_func.h" 32 #include "effectvehicle_func.h"
40 #include "tunnelbridge_map.h" 33 #include "tunnelbridge_map.h"
41 #include "station_base.h" 34 #include "station_base.h"
42 #include "ai/ai.hpp" 35 #include "ai/ai.hpp"
36 #include "core/random_func.hpp"
43 37
44 #include "table/sprites.h" 38 #include "table/sprites.h"
45 #include "table/strings.h" 39 #include "table/strings.h"
46 40
47 /** 41 /**