annotate projects/settings_vs100.vcxproj @ 20307:93d7e37bd666 draft

(svn r25259) -Codechange: track capacities and usage of links
author rubidium <rubidium@openttd.org>
date Sun, 19 May 2013 14:22:04 +0000
parents 8fde858ad534
children 4bafd180b961
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1 <?xml version="1.0" encoding="utf-8"?>
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2 <Project DefaultTargets="Build" ToolsVersion="4.0" xmlns="http://schemas.microsoft.com/developer/msbuild/2003">
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3 <ItemGroup Label="ProjectConfigurations">
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4 <ProjectConfiguration Include="Debug|Win32">
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5 <Configuration>Debug</Configuration>
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6 <Platform>Win32</Platform>
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7 </ProjectConfiguration>
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8 </ItemGroup>
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9 <PropertyGroup Label="Globals">
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10 <ProjectName>settings</ProjectName>
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11 <ProjectGuid>{0817F629-589E-4A3B-B81A-8647BC571E35}</ProjectGuid>
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12 <RootNamespace>settings</RootNamespace>
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13 </PropertyGroup>
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14 <Import Project="$(VCTargetsPath)\Microsoft.Cpp.Default.props" />
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15 <PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'" Label="Configuration">
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16 <ConfigurationType>Makefile</ConfigurationType>
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17 </PropertyGroup>
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18 <Import Project="$(VCTargetsPath)\Microsoft.Cpp.props" />
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19 <ImportGroup Label="ExtensionSettings">
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20 </ImportGroup>
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21 <ImportGroup Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'" Label="PropertySheets">
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22 <Import Project="$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props" Condition="exists('$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props')" Label="LocalAppDataPlatform" />
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23 </ImportGroup>
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24 <PropertyGroup Label="UserMacros">
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25 <SettingsCommandLine>
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26 ..\objs\settings\settings_gen.exe -o ..\objs\settings\table\settings.h -b ..\src\table\settings.h.preamble -a ..\src\table\settings.h.postamble ..\src\table\company_settings.ini ..\src\table\currency_settings.ini ..\src\table\gameopt_settings.ini ..\src\table\misc_settings.ini ..\src\table\settings.ini ..\src\table\win32_settings.ini
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27 </SettingsCommandLine>
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28 </PropertyGroup>
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29 <PropertyGroup>
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30 <_ProjectFileVersion>10.0.30319.1</_ProjectFileVersion>
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31 <OutDir Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">..\objs\settings\table\</OutDir>
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32 <IntDir Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">..\objs\settings\table\</IntDir>
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33 <NMakeBuildCommandLine Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">$(SettingsCommandLine)</NMakeBuildCommandLine>
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34 <NMakeReBuildCommandLine Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">$(SettingsCommandLine)</NMakeReBuildCommandLine>
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35 <NMakeCleanCommandLine Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">del ..\objs\settings\table\settings.h</NMakeCleanCommandLine>
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36 <NMakeOutput Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">..\objs\settings\table\settings.h</NMakeOutput>
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37 </PropertyGroup>
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38 <ItemGroup>
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39 <None Include="..\src\table\company_settings.ini" />
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40 <None Include="..\src\table\currency_settings.ini" />
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41 <None Include="..\src\table\gameopt_settings.ini" />
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42 <None Include="..\src\table\misc_settings.ini" />
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43 <None Include="..\src\table\settings.ini" />
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44 <None Include="..\src\table\win32_settings.ini" />
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45 </ItemGroup>
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46 <ItemGroup>
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47 <None Include="..\src\table\settings.h.postamble" />
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48 <None Include="..\src\table\settings.h.preamble" />
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49 </ItemGroup>
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50 <Import Project="$(VCTargetsPath)\Microsoft.Cpp.targets" />
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51 <ImportGroup Label="ExtensionTargets">
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52 </ImportGroup>
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53 </Project>