Mercurial > hg > openttd
annotate src/misc.cpp @ 8761:30b1c1db062a draft
(svn r12457) -Codechange: Move signal enums on their own header.
author | belugas <belugas@openttd.org> |
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date | Fri, 28 Mar 2008 03:23:49 +0000 |
parents | 1b2d9c0995f9 |
children | d6e363672edb |
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5584
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1 /* $Id$ */ |
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2 |
6201
3b141366478a
(svn r8987) -Cleanup: doxygen changes. Again. Mostly (still) @files missing tags and (more than just) a few comments style.
belugas <belugas@openttd.org>
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3 /** @file misc.cpp */ |
3b141366478a
(svn r8987) -Cleanup: doxygen changes. Again. Mostly (still) @files missing tags and (more than just) a few comments style.
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4 |
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5 #include "stdafx.h" |
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6 #include "openttd.h" |
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7 #include "currency.h" |
6453
666fc3ef3174
(svn r9609) -Codechange: Move some function prototypes out of functions.h and into landscape.h, and add a few where they didn't exist.
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8 #include "landscape.h" |
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9 #include "news.h" |
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10 #include "saveload.h" |
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11 #include "engine.h" |
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12 #include "vehicle_gui.h" |
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13 #include "variables.h" |
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14 #include "ai/ai.h" |
6332
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(svn r9315) -Merge: The newhouses branch. With this merge comes almost complete support for
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15 #include "newgrf_house.h" |
6091
17ebeb5a2c37
(svn r8826) -Codechange: Replace _cargoc's separate arrays with a regular struct array (with accessor) and implement new initialization method using cargo labels.
peter1138 <peter1138@openttd.org>
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16 #include "cargotype.h" |
6643
18d58b36b9b3
(svn r9874) -Feature: advanced vehicle lists a.k.a. group interface. Now you can make groups of vehicles and perform all kinds of tasks on that given group. Original code by nycom and graphics by skidd13.
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17 #include "group.h" |
8224
c45446125bf0
(svn r11787) -Codechange: more header rewrites. This time related to viewport.h.
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18 #include "viewport_func.h" |
8119
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(svn r11680) -Codechange: refactor more out of openttd.h and functions.h.
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19 #include "economy_func.h" |
8123
c26c28875749
(svn r11684) -Codechange: split gfx.h in a type and functional header.
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20 #include "zoom_func.h" |
8131
e300ac8001ae
(svn r11692) -Codechange: move some functions from 'functions.h' to a more logical place and remove about 50% of the includes of 'functions.h'
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21 #include "functions.h" |
8139
db99ba38abc0
(svn r11701) -Codechange: removal unnecessary inclusions of map.h (and split map.h).
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22 #include "map_func.h" |
8140
fb8a05d579da
(svn r11702) -Codechange: move all date related stuff to date*.
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23 #include "date_func.h" |
8144
d18c8a0bb638
(svn r11706) -Codechange: split vehicle.h and remove another bunch of useless includes.
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24 #include "vehicle_func.h" |
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(svn r11706) -Codechange: split vehicle.h and remove another bunch of useless includes.
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25 #include "texteff.hpp" |
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(svn r11777) -Codechange: split the string header and make do not include it when it's not necessary.
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26 #include "string_func.h" |
8224
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27 #include "gfx_func.h" |
8376
45740ebfa370
(svn r11943) -Codechange: add and use a simple structure to support small stacks by allocating it on the heap or pushing a few kB of data onto the stack when there is a large stack.
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28 #include "core/alloc_func.hpp" |
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29 |
8264
2495310e220f
(svn r11828) -Codechange: include table/* as the last includes and remove an unneeded include from openttd.h.
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30 #include "table/strings.h" |
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(svn r11828) -Codechange: include table/* as the last includes and remove an unneeded include from openttd.h.
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31 #include "table/sprites.h" |
5584
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32 |
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33 char _name_array[512][32]; |
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34 |
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35 void InitializeVehicles(); |
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36 void InitializeWaypoints(); |
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37 void InitializeDepots(); |
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38 void InitializeEngines(); |
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39 void InitializeOrders(); |
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40 void InitializeClearLand(); |
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41 void InitializeRailGui(); |
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42 void InitializeRoadGui(); |
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43 void InitializeAirportGui(); |
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44 void InitializeDockGui(); |
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45 void InitializeIndustries(); |
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46 void InitializeMainGui(); |
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47 void InitializeTowns(); |
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48 void InitializeTrees(); |
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49 void InitializeSigns(); |
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50 void InitializeStations(); |
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51 void InitializeCargoPackets(); |
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52 static void InitializeNameMgr(); |
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53 void InitializePlayers(); |
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54 static void InitializeCheats(); |
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55 void InitializeNPF(); |
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56 |
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57 void InitializeGame(int mode, uint size_x, uint size_y) |
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58 { |
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59 AllocateMap(size_x, size_y); |
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60 |
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(svn r11440) -Codechange: replace magic numbers with enumified WindowHighlightMode constants. Patch by SmatZ.
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61 SetObjectToPlace(SPR_CURSOR_ZZZ, PAL_NONE, VHM_NONE, WC_MAIN_WINDOW, 0); |
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62 |
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a4e11dd2d7c6
(svn r9034) -Codechange: renamed _pause to _pause_game, as some targets already have
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63 _pause_game = 0; |
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64 _fast_forward = 0; |
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65 _tick_counter = 0; |
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66 _realtime_tick = 0; |
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67 _date_fract = 0; |
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68 _cur_tileloop_tile = 0; |
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69 |
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70 if ((mode & IG_DATE_RESET) == IG_DATE_RESET) { |
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71 SetDate(ConvertYMDToDate(_patches.starting_year, 0, 1)); |
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72 } |
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73 |
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74 InitializeEngines(); |
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75 InitializeVehicles(); |
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76 InitializeWaypoints(); |
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77 InitializeDepots(); |
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78 InitializeOrders(); |
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79 InitializeGroup(); |
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80 |
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81 InitNewsItemStructs(); |
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82 InitializeLandscape(); |
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83 InitializeClearLand(); |
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84 InitializeRailGui(); |
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85 InitializeRoadGui(); |
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86 InitializeAirportGui(); |
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87 InitializeDockGui(); |
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88 InitializeTowns(); |
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89 InitializeTrees(); |
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90 InitializeSigns(); |
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91 InitializeStations(); |
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92 InitializeCargoPackets(); |
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93 InitializeIndustries(); |
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94 InitializeBuildingCounts(); |
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95 InitializeMainGui(); |
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96 |
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97 InitializeNameMgr(); |
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98 InitializeVehiclesGuiList(); |
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99 InitializeTrains(); |
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100 InitializeNPF(); |
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101 |
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102 AI_Initialize(); |
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103 InitializePlayers(); |
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104 InitializeCheats(); |
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105 |
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106 InitTextEffects(); |
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107 InitChatMessage(); |
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108 InitializeAnimatedTiles(); |
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109 |
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110 InitializeLandscapeVariables(false); |
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111 |
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112 ResetObjectToPlace(); |
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113 } |
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114 |
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115 bool IsCustomName(StringID id) |
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116 { |
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117 return GB(id, 11, 5) == 15; |
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118 } |
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119 |
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120 |
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121 static void InitializeCheats() |
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122 { |
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123 memset(&_cheats, 0, sizeof(Cheats)); |
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124 } |
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125 |
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126 |
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127 static void InitializeNameMgr() |
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128 { |
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129 memset(_name_array, 0, sizeof(_name_array)); |
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130 } |
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131 |
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132 /* Copy and convert old custom names to UTF-8 */ |
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133 char *CopyFromOldName(StringID id) |
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134 { |
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135 if (!IsCustomName(id)) return NULL; |
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136 |
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137 if (CheckSavegameVersion(37)) { |
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138 /* Old names were 32 characters long, so 128 characters should be |
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139 * plenty to allow for expansion when converted to UTF-8. */ |
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140 char tmp[128]; |
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141 const char *strfrom = _name_array[GB(id, 0, 9)]; |
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142 char *strto = tmp; |
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143 |
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144 for (; *strfrom != '\0'; strfrom++) { |
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145 WChar c = (byte)*strfrom; |
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146 |
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147 /* Map from non-ISO8859-15 characters to UTF-8. */ |
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148 switch (c) { |
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149 case 0xA4: c = 0x20AC; break; // Euro |
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150 case 0xA6: c = 0x0160; break; // S with caron |
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151 case 0xA8: c = 0x0161; break; // s with caron |
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152 case 0xB4: c = 0x017D; break; // Z with caron |
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153 case 0xB8: c = 0x017E; break; // z with caron |
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154 case 0xBC: c = 0x0152; break; // OE ligature |
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155 case 0xBD: c = 0x0153; break; // oe ligature |
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156 case 0xBE: c = 0x0178; break; // Y with diaresis |
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157 default: break; |
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158 } |
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159 |
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160 /* Check character will fit into our buffer. */ |
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161 if (strto + Utf8CharLen(c) > lastof(tmp)) break; |
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162 |
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163 strto += Utf8Encode(strto, c); |
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164 } |
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165 |
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166 /* Terminate the new string and copy it back to the name array */ |
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167 *strto = '\0'; |
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168 |
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169 return strdup(tmp); |
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170 } else { |
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171 /* Name will already be in UTF-8. */ |
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172 return strdup(_name_array[GB(id, 0, 9)]); |
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173 } |
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174 } |
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175 |
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176 /* Calculate constants that depend on the landscape type. */ |
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177 void InitializeLandscapeVariables(bool only_constants) |
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178 { |
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179 if (only_constants) return; |
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180 |
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181 for (CargoID i = 0; i < NUM_CARGO; i++) { |
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182 _cargo_payment_rates[i] = GetCargo(i)->initial_payment; |
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183 _cargo_payment_rates_frac[i] = 0; |
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184 } |
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185 } |
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186 |
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187 static void Load_NAME() |
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188 { |
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189 int index; |
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190 |
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191 while ((index = SlIterateArray()) != -1) { |
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192 SlArray(_name_array[index], SlGetFieldLength(), SLE_UINT8); |
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193 } |
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194 } |
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195 |
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196 static const SaveLoadGlobVarList _date_desc[] = { |
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197 SLEG_CONDVAR(_date, SLE_FILE_U16 | SLE_VAR_I32, 0, 30), |
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198 SLEG_CONDVAR(_date, SLE_INT32, 31, SL_MAX_VERSION), |
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199 SLEG_VAR(_date_fract, SLE_UINT16), |
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200 SLEG_VAR(_tick_counter, SLE_UINT16), |
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201 SLEG_VAR(_vehicle_id_ctr_day, SLE_UINT16), |
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202 SLEG_VAR(_age_cargo_skip_counter, SLE_UINT8), |
5971 | 203 SLE_CONDNULL(1, 0, 45), |
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204 SLEG_CONDVAR(_cur_tileloop_tile, SLE_FILE_U16 | SLE_VAR_U32, 0, 5), |
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205 SLEG_CONDVAR(_cur_tileloop_tile, SLE_UINT32, 6, SL_MAX_VERSION), |
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206 SLEG_VAR(_disaster_delay, SLE_UINT16), |
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207 SLEG_VAR(_station_tick_ctr, SLE_UINT16), |
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208 SLEG_VAR(_random.state[0], SLE_UINT32), |
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209 SLEG_VAR(_random.state[1], SLE_UINT32), |
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210 SLEG_CONDVAR(_cur_town_ctr, SLE_FILE_U8 | SLE_VAR_U32, 0, 9), |
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211 SLEG_CONDVAR(_cur_town_ctr, SLE_UINT32, 10, SL_MAX_VERSION), |
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212 SLEG_VAR(_cur_player_tick_index, SLE_FILE_U8 | SLE_VAR_U32), |
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213 SLEG_VAR(_next_competitor_start, SLE_FILE_U16 | SLE_VAR_U32), |
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214 SLEG_VAR(_trees_tick_ctr, SLE_UINT8), |
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215 SLEG_CONDVAR(_pause_game, SLE_UINT8, 4, SL_MAX_VERSION), |
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216 SLEG_CONDVAR(_cur_town_iter, SLE_UINT32, 11, SL_MAX_VERSION), |
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217 SLEG_END() |
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218 }; |
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219 |
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220 /* Save load date related variables as well as persistent tick counters |
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221 * XXX: currently some unrelated stuff is just put here */ |
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222 static void SaveLoad_DATE() |
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223 { |
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224 SlGlobList(_date_desc); |
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225 } |
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226 |
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227 |
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228 static const SaveLoadGlobVarList _view_desc[] = { |
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229 SLEG_CONDVAR(_saved_scrollpos_x, SLE_FILE_I16 | SLE_VAR_I32, 0, 5), |
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230 SLEG_CONDVAR(_saved_scrollpos_x, SLE_INT32, 6, SL_MAX_VERSION), |
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231 SLEG_CONDVAR(_saved_scrollpos_y, SLE_FILE_I16 | SLE_VAR_I32, 0, 5), |
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232 SLEG_CONDVAR(_saved_scrollpos_y, SLE_INT32, 6, SL_MAX_VERSION), |
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233 SLEG_VAR(_saved_scrollpos_zoom, SLE_UINT8), |
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234 SLEG_END() |
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235 }; |
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236 |
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237 static void SaveLoad_VIEW() |
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238 { |
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239 SlGlobList(_view_desc); |
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240 } |
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241 |
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242 static uint32 _map_dim_x; |
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243 static uint32 _map_dim_y; |
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244 |
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245 static const SaveLoadGlobVarList _map_dimensions[] = { |
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246 SLEG_CONDVAR(_map_dim_x, SLE_UINT32, 6, SL_MAX_VERSION), |
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247 SLEG_CONDVAR(_map_dim_y, SLE_UINT32, 6, SL_MAX_VERSION), |
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248 SLEG_END() |
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249 }; |
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250 |
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251 static void Save_MAPS() |
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252 { |
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253 _map_dim_x = MapSizeX(); |
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254 _map_dim_y = MapSizeY(); |
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255 SlGlobList(_map_dimensions); |
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256 } |
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257 |
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258 static void Load_MAPS() |
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259 { |
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260 SlGlobList(_map_dimensions); |
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261 AllocateMap(_map_dim_x, _map_dim_y); |
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262 } |
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263 |
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264 enum { |
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265 MAP_SL_BUF_SIZE = 4096 |
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266 }; |
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267 |
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268 static void Load_MAPT() |
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269 { |
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270 SmallStackSafeStackAlloc<byte, MAP_SL_BUF_SIZE> buf; |
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271 TileIndex size = MapSize(); |
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272 |
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273 for (TileIndex i = 0; i != size;) { |
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274 SlArray(buf, MAP_SL_BUF_SIZE, SLE_UINT8); |
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275 for (uint j = 0; j != MAP_SL_BUF_SIZE; j++) _m[i++].type_height = buf[j]; |
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276 } |
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277 } |
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278 |
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279 static void Save_MAPT() |
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280 { |
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281 SmallStackSafeStackAlloc<byte, MAP_SL_BUF_SIZE> buf; |
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282 TileIndex size = MapSize(); |
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283 |
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284 SlSetLength(size); |
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285 for (TileIndex i = 0; i != size;) { |
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286 for (uint j = 0; j != MAP_SL_BUF_SIZE; j++) buf[j] = _m[i++].type_height; |
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287 SlArray(buf, MAP_SL_BUF_SIZE, SLE_UINT8); |
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288 } |
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289 } |
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290 |
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291 static void Load_MAP1() |
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292 { |
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293 SmallStackSafeStackAlloc<byte, MAP_SL_BUF_SIZE> buf; |
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294 TileIndex size = MapSize(); |
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295 |
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296 for (TileIndex i = 0; i != size;) { |
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297 SlArray(buf, MAP_SL_BUF_SIZE, SLE_UINT8); |
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298 for (uint j = 0; j != MAP_SL_BUF_SIZE; j++) _m[i++].m1 = buf[j]; |
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299 } |
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300 } |
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301 |
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302 static void Save_MAP1() |
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303 { |
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304 SmallStackSafeStackAlloc<byte, MAP_SL_BUF_SIZE> buf; |
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305 TileIndex size = MapSize(); |
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306 |
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307 SlSetLength(size); |
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308 for (TileIndex i = 0; i != size;) { |
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309 for (uint j = 0; j != MAP_SL_BUF_SIZE; j++) buf[j] = _m[i++].m1; |
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310 SlArray(buf, MAP_SL_BUF_SIZE, SLE_UINT8); |
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311 } |
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312 } |
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313 |
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314 static void Load_MAP2() |
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315 { |
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316 SmallStackSafeStackAlloc<uint16, MAP_SL_BUF_SIZE> buf; |
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317 TileIndex size = MapSize(); |
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318 |
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319 for (TileIndex i = 0; i != size;) { |
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320 SlArray(buf, MAP_SL_BUF_SIZE, |
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321 /* In those versions the m2 was 8 bits */ |
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322 CheckSavegameVersion(5) ? SLE_FILE_U8 | SLE_VAR_U16 : SLE_UINT16 |
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323 ); |
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324 for (uint j = 0; j != MAP_SL_BUF_SIZE; j++) _m[i++].m2 = buf[j]; |
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325 } |
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326 } |
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327 |
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328 static void Save_MAP2() |
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329 { |
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330 SmallStackSafeStackAlloc<uint16, MAP_SL_BUF_SIZE> buf; |
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331 TileIndex size = MapSize(); |
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332 |
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333 SlSetLength(size * sizeof(uint16)); |
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334 for (TileIndex i = 0; i != size;) { |
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335 for (uint j = 0; j != MAP_SL_BUF_SIZE; j++) buf[j] = _m[i++].m2; |
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336 SlArray(buf, MAP_SL_BUF_SIZE, SLE_UINT16); |
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337 } |
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338 } |
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339 |
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340 static void Load_MAP3() |
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341 { |
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342 SmallStackSafeStackAlloc<byte, MAP_SL_BUF_SIZE> buf; |
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343 TileIndex size = MapSize(); |
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344 |
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345 for (TileIndex i = 0; i != size;) { |
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346 SlArray(buf, MAP_SL_BUF_SIZE, SLE_UINT8); |
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347 for (uint j = 0; j != MAP_SL_BUF_SIZE; j++) _m[i++].m3 = buf[j]; |
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348 } |
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349 } |
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350 |
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351 static void Save_MAP3() |
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352 { |
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353 SmallStackSafeStackAlloc<byte, MAP_SL_BUF_SIZE> buf; |
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354 TileIndex size = MapSize(); |
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355 |
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356 SlSetLength(size); |
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357 for (TileIndex i = 0; i != size;) { |
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358 for (uint j = 0; j != MAP_SL_BUF_SIZE; j++) buf[j] = _m[i++].m3; |
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359 SlArray(buf, MAP_SL_BUF_SIZE, SLE_UINT8); |
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360 } |
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361 } |
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362 |
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363 static void Load_MAP4() |
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364 { |
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365 SmallStackSafeStackAlloc<byte, MAP_SL_BUF_SIZE> buf; |
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366 TileIndex size = MapSize(); |
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367 |
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368 for (TileIndex i = 0; i != size;) { |
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369 SlArray(buf, MAP_SL_BUF_SIZE, SLE_UINT8); |
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370 for (uint j = 0; j != MAP_SL_BUF_SIZE; j++) _m[i++].m4 = buf[j]; |
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371 } |
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372 } |
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373 |
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374 static void Save_MAP4() |
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375 { |
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376 SmallStackSafeStackAlloc<byte, MAP_SL_BUF_SIZE> buf; |
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377 TileIndex size = MapSize(); |
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378 |
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379 SlSetLength(size); |
8376
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380 for (TileIndex i = 0; i != size;) { |
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(svn r11943) -Codechange: add and use a simple structure to support small stacks by allocating it on the heap or pushing a few kB of data onto the stack when there is a large stack.
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381 for (uint j = 0; j != MAP_SL_BUF_SIZE; j++) buf[j] = _m[i++].m4; |
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382 SlArray(buf, MAP_SL_BUF_SIZE, SLE_UINT8); |
5584
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383 } |
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384 } |
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385 |
6247
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386 static void Load_MAP5() |
5584
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387 { |
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388 SmallStackSafeStackAlloc<byte, MAP_SL_BUF_SIZE> buf; |
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389 TileIndex size = MapSize(); |
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390 |
8376
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391 for (TileIndex i = 0; i != size;) { |
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(svn r11943) -Codechange: add and use a simple structure to support small stacks by allocating it on the heap or pushing a few kB of data onto the stack when there is a large stack.
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392 SlArray(buf, MAP_SL_BUF_SIZE, SLE_UINT8); |
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393 for (uint j = 0; j != MAP_SL_BUF_SIZE; j++) _m[i++].m5 = buf[j]; |
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394 } |
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395 } |
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396 |
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397 static void Save_MAP5() |
5584
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398 { |
8376
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399 SmallStackSafeStackAlloc<byte, MAP_SL_BUF_SIZE> buf; |
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400 TileIndex size = MapSize(); |
5584
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401 |
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402 SlSetLength(size); |
8376
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403 for (TileIndex i = 0; i != size;) { |
45740ebfa370
(svn r11943) -Codechange: add and use a simple structure to support small stacks by allocating it on the heap or pushing a few kB of data onto the stack when there is a large stack.
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404 for (uint j = 0; j != MAP_SL_BUF_SIZE; j++) buf[j] = _m[i++].m5; |
45740ebfa370
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405 SlArray(buf, MAP_SL_BUF_SIZE, SLE_UINT8); |
5584
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406 } |
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407 } |
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408 |
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409 static void Load_MAP6() |
5584
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410 { |
8376
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411 SmallStackSafeStackAlloc<byte, MAP_SL_BUF_SIZE> buf; |
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412 TileIndex size = MapSize(); |
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413 |
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414 if (CheckSavegameVersion(42)) { |
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415 for (TileIndex i = 0; i != size;) { |
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416 /* 1024, otherwise we overflow on 64x64 maps! */ |
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417 SlArray(buf, 1024, SLE_UINT8); |
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418 for (uint j = 0; j != 1024; j++) { |
5596
e7de87a06a18
(svn r8050) -Codechange: Rename map member extra to m6, since its usage has been widden.
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419 _m[i++].m6 = GB(buf[j], 0, 2); |
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420 _m[i++].m6 = GB(buf[j], 2, 2); |
e7de87a06a18
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421 _m[i++].m6 = GB(buf[j], 4, 2); |
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422 _m[i++].m6 = GB(buf[j], 6, 2); |
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423 } |
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424 } |
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425 } else { |
8376
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426 for (TileIndex i = 0; i != size;) { |
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427 SlArray(buf, MAP_SL_BUF_SIZE, SLE_UINT8); |
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428 for (uint j = 0; j != MAP_SL_BUF_SIZE; j++) _m[i++].m6 = buf[j]; |
5584
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429 } |
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430 } |
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431 } |
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432 |
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433 static void Save_MAP6() |
5584
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434 { |
8376
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435 SmallStackSafeStackAlloc<byte, MAP_SL_BUF_SIZE> buf; |
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(svn r11943) -Codechange: add and use a simple structure to support small stacks by allocating it on the heap or pushing a few kB of data onto the stack when there is a large stack.
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436 TileIndex size = MapSize(); |
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437 |
4b26bd55bd24
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438 SlSetLength(size); |
8376
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439 for (TileIndex i = 0; i != size;) { |
45740ebfa370
(svn r11943) -Codechange: add and use a simple structure to support small stacks by allocating it on the heap or pushing a few kB of data onto the stack when there is a large stack.
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440 for (uint j = 0; j != MAP_SL_BUF_SIZE; j++) buf[j] = _m[i++].m6; |
45740ebfa370
(svn r11943) -Codechange: add and use a simple structure to support small stacks by allocating it on the heap or pushing a few kB of data onto the stack when there is a large stack.
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441 SlArray(buf, MAP_SL_BUF_SIZE, SLE_UINT8); |
5584
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442 } |
4b26bd55bd24
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443 } |
4b26bd55bd24
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|
444 |
6332
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(svn r9315) -Merge: The newhouses branch. With this merge comes almost complete support for
maedhros <maedhros@openttd.org>
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445 static void Load_MAP7() |
60486b0b3e39
(svn r9315) -Merge: The newhouses branch. With this merge comes almost complete support for
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446 { |
8376
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447 SmallStackSafeStackAlloc<byte, MAP_SL_BUF_SIZE> buf; |
45740ebfa370
(svn r11943) -Codechange: add and use a simple structure to support small stacks by allocating it on the heap or pushing a few kB of data onto the stack when there is a large stack.
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changeset
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448 TileIndex size = MapSize(); |
6332
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449 |
8376
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changeset
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450 for (TileIndex i = 0; i != size;) { |
45740ebfa370
(svn r11943) -Codechange: add and use a simple structure to support small stacks by allocating it on the heap or pushing a few kB of data onto the stack when there is a large stack.
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451 SlArray(buf, MAP_SL_BUF_SIZE, SLE_UINT8); |
45740ebfa370
(svn r11943) -Codechange: add and use a simple structure to support small stacks by allocating it on the heap or pushing a few kB of data onto the stack when there is a large stack.
rubidium <rubidium@openttd.org>
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changeset
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452 for (uint j = 0; j != MAP_SL_BUF_SIZE; j++) _me[i++].m7 = buf[j]; |
6332
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maedhros <maedhros@openttd.org>
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453 } |
60486b0b3e39
(svn r9315) -Merge: The newhouses branch. With this merge comes almost complete support for
maedhros <maedhros@openttd.org>
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454 } |
60486b0b3e39
(svn r9315) -Merge: The newhouses branch. With this merge comes almost complete support for
maedhros <maedhros@openttd.org>
parents:
6247
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changeset
|
455 |
60486b0b3e39
(svn r9315) -Merge: The newhouses branch. With this merge comes almost complete support for
maedhros <maedhros@openttd.org>
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changeset
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456 static void Save_MAP7() |
60486b0b3e39
(svn r9315) -Merge: The newhouses branch. With this merge comes almost complete support for
maedhros <maedhros@openttd.org>
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457 { |
8376
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(svn r11943) -Codechange: add and use a simple structure to support small stacks by allocating it on the heap or pushing a few kB of data onto the stack when there is a large stack.
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458 SmallStackSafeStackAlloc<byte, MAP_SL_BUF_SIZE> buf; |
45740ebfa370
(svn r11943) -Codechange: add and use a simple structure to support small stacks by allocating it on the heap or pushing a few kB of data onto the stack when there is a large stack.
rubidium <rubidium@openttd.org>
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changeset
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459 TileIndex size = MapSize(); |
6332
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(svn r9315) -Merge: The newhouses branch. With this merge comes almost complete support for
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changeset
|
460 |
60486b0b3e39
(svn r9315) -Merge: The newhouses branch. With this merge comes almost complete support for
maedhros <maedhros@openttd.org>
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changeset
|
461 SlSetLength(size); |
8376
45740ebfa370
(svn r11943) -Codechange: add and use a simple structure to support small stacks by allocating it on the heap or pushing a few kB of data onto the stack when there is a large stack.
rubidium <rubidium@openttd.org>
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changeset
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462 for (TileIndex i = 0; i != size;) { |
45740ebfa370
(svn r11943) -Codechange: add and use a simple structure to support small stacks by allocating it on the heap or pushing a few kB of data onto the stack when there is a large stack.
rubidium <rubidium@openttd.org>
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changeset
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463 for (uint j = 0; j != MAP_SL_BUF_SIZE; j++) buf[j] = _me[i++].m7; |
45740ebfa370
(svn r11943) -Codechange: add and use a simple structure to support small stacks by allocating it on the heap or pushing a few kB of data onto the stack when there is a large stack.
rubidium <rubidium@openttd.org>
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changeset
|
464 SlArray(buf, MAP_SL_BUF_SIZE, SLE_UINT8); |
6332
60486b0b3e39
(svn r9315) -Merge: The newhouses branch. With this merge comes almost complete support for
maedhros <maedhros@openttd.org>
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changeset
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465 } |
60486b0b3e39
(svn r9315) -Merge: The newhouses branch. With this merge comes almost complete support for
maedhros <maedhros@openttd.org>
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changeset
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466 } |
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467 |
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468 static void Save_CHTS() |
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469 { |
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470 byte count = sizeof(_cheats)/sizeof(Cheat); |
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471 Cheat* cht = (Cheat*) &_cheats; |
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472 Cheat* cht_last = &cht[count]; |
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473 |
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474 SlSetLength(count * 2); |
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475 for (; cht != cht_last; cht++) { |
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476 SlWriteByte(cht->been_used); |
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477 SlWriteByte(cht->value); |
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478 } |
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479 } |
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480 |
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481 static void Load_CHTS() |
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482 { |
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483 Cheat* cht = (Cheat*)&_cheats; |
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484 uint count = SlGetFieldLength() / 2; |
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485 uint i; |
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486 |
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487 for (i = 0; i < count; i++) { |
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488 cht[i].been_used = (SlReadByte() != 0); |
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489 cht[i].value = (SlReadByte() != 0); |
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490 } |
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491 } |
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492 |
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493 |
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494 extern const ChunkHandler _misc_chunk_handlers[] = { |
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495 { 'MAPS', Save_MAPS, Load_MAPS, CH_RIFF }, |
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496 { 'MAPT', Save_MAPT, Load_MAPT, CH_RIFF }, |
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497 { 'MAPO', Save_MAP1, Load_MAP1, CH_RIFF }, |
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498 { 'MAP2', Save_MAP2, Load_MAP2, CH_RIFF }, |
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499 { 'M3LO', Save_MAP3, Load_MAP3, CH_RIFF }, |
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500 { 'M3HI', Save_MAP4, Load_MAP4, CH_RIFF }, |
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501 { 'MAP5', Save_MAP5, Load_MAP5, CH_RIFF }, |
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502 { 'MAPE', Save_MAP6, Load_MAP6, CH_RIFF }, |
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503 { 'MAP7', Save_MAP7, Load_MAP7, CH_RIFF }, |
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504 |
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505 { 'NAME', NULL, Load_NAME, CH_ARRAY}, |
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506 { 'DATE', SaveLoad_DATE, SaveLoad_DATE, CH_RIFF}, |
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507 { 'VIEW', SaveLoad_VIEW, SaveLoad_VIEW, CH_RIFF}, |
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508 { 'CHTS', Save_CHTS, Load_CHTS, CH_RIFF | CH_LAST} |
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509 }; |