annotate BUGS @ 5787:26da4d1baaed draft

(svn r8339) -Fix(r8331): MSVC seems to be a little more strict (or less intelligent) then other compilers when it comes to operator precedence. A copy of code from train_gui.cpp to build_vehicle_gui.cpp was not exactly the same. The earlier version did not require parenthesis to specify correct operator precedence.
author belugas <belugas@openttd.org>
date Mon, 22 Jan 2007 02:59:50 +0000
parents fd0f2a035464
children
Ignore whitespace changes - Everywhere: Within whitespace: At end of lines:
rev   line source
4612
be6092acbd30 (svn r6465) -Fix: change some instances of '/* $Id */' to '/* $Id$ */', so SVN can do what is was supposed to do..
rubidium <rubidium@openttd.org>
parents: 3977
diff changeset
1 /* $Id$ */
3355
e8f5a792019b (svn r4150) -Feature: Merged elrails into trunk. Thanks to Tron for lots of code and proofreading, thanks to peter1138 for another lot of code and ideas.
celestar <celestar@openttd.org>
parents:
diff changeset
2
e8f5a792019b (svn r4150) -Feature: Merged elrails into trunk. Thanks to Tron for lots of code and proofreading, thanks to peter1138 for another lot of code and ideas.
celestar <celestar@openttd.org>
parents:
diff changeset
3 KNOWN BUGS / PROBLEMS:
e8f5a792019b (svn r4150) -Feature: Merged elrails into trunk. Thanks to Tron for lots of code and proofreading, thanks to peter1138 for another lot of code and ideas.
celestar <celestar@openttd.org>
parents:
diff changeset
4
5385
a7eef6b5fd68 (svn r7573) -Merged the bridge branch. Allows to build bridges of arbitrary rail/road combinations (including signals)
celestar <celestar@openttd.org>
parents: 4612
diff changeset
5 bridges:
a7eef6b5fd68 (svn r7573) -Merged the bridge branch. Allows to build bridges of arbitrary rail/road combinations (including signals)
celestar <celestar@openttd.org>
parents: 4612
diff changeset
6 - Clearing tiles which may not have a bridge above can cause random bridge pieces to appear, which leads to crash in the long run
a7eef6b5fd68 (svn r7573) -Merged the bridge branch. Allows to build bridges of arbitrary rail/road combinations (including signals)
celestar <celestar@openttd.org>
parents: 4612
diff changeset
7
a7eef6b5fd68 (svn r7573) -Merged the bridge branch. Allows to build bridges of arbitrary rail/road combinations (including signals)
celestar <celestar@openttd.org>
parents: 4612
diff changeset
8 electrified rails:
3355
e8f5a792019b (svn r4150) -Feature: Merged elrails into trunk. Thanks to Tron for lots of code and proofreading, thanks to peter1138 for another lot of code and ideas.
celestar <celestar@openttd.org>
parents:
diff changeset
9 Normal and elrail depots look the same. Use 'X' (transparent buildings)
e8f5a792019b (svn r4150) -Feature: Merged elrails into trunk. Thanks to Tron for lots of code and proofreading, thanks to peter1138 for another lot of code and ideas.
celestar <celestar@openttd.org>
parents:
diff changeset
10 to distinguish between them
e8f5a792019b (svn r4150) -Feature: Merged elrails into trunk. Thanks to Tron for lots of code and proofreading, thanks to peter1138 for another lot of code and ideas.
celestar <celestar@openttd.org>
parents:
diff changeset
11 Missing curors / icons for construction (currently using the conventional ones)
5385
a7eef6b5fd68 (svn r7573) -Merged the bridge branch. Allows to build bridges of arbitrary rail/road combinations (including signals)
celestar <celestar@openttd.org>
parents: 4612
diff changeset
12