Mercurial > hg > openttd
annotate BUGS @ 5787:26da4d1baaed draft
(svn r8339) -Fix(r8331): MSVC seems to be a little more strict (or less intelligent) then other compilers when it comes to operator precedence.
A copy of code from train_gui.cpp to build_vehicle_gui.cpp was not exactly the same.
The earlier version did not require parenthesis to specify correct operator precedence.
author | belugas <belugas@openttd.org> |
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date | Mon, 22 Jan 2007 02:59:50 +0000 |
parents | fd0f2a035464 |
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rev | line source |
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4612
be6092acbd30
(svn r6465) -Fix: change some instances of '/* $Id */' to '/* $Id$ */', so SVN can do what is was supposed to do..
rubidium <rubidium@openttd.org>
parents:
3977
diff
changeset
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1 /* $Id$ */ |
3355
e8f5a792019b
(svn r4150) -Feature: Merged elrails into trunk. Thanks to Tron for lots of code and proofreading, thanks to peter1138 for another lot of code and ideas.
celestar <celestar@openttd.org>
parents:
diff
changeset
|
2 |
e8f5a792019b
(svn r4150) -Feature: Merged elrails into trunk. Thanks to Tron for lots of code and proofreading, thanks to peter1138 for another lot of code and ideas.
celestar <celestar@openttd.org>
parents:
diff
changeset
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3 KNOWN BUGS / PROBLEMS: |
e8f5a792019b
(svn r4150) -Feature: Merged elrails into trunk. Thanks to Tron for lots of code and proofreading, thanks to peter1138 for another lot of code and ideas.
celestar <celestar@openttd.org>
parents:
diff
changeset
|
4 |
5385
a7eef6b5fd68
(svn r7573) -Merged the bridge branch. Allows to build bridges of arbitrary rail/road combinations (including signals)
celestar <celestar@openttd.org>
parents:
4612
diff
changeset
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5 bridges: |
a7eef6b5fd68
(svn r7573) -Merged the bridge branch. Allows to build bridges of arbitrary rail/road combinations (including signals)
celestar <celestar@openttd.org>
parents:
4612
diff
changeset
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6 - Clearing tiles which may not have a bridge above can cause random bridge pieces to appear, which leads to crash in the long run |
a7eef6b5fd68
(svn r7573) -Merged the bridge branch. Allows to build bridges of arbitrary rail/road combinations (including signals)
celestar <celestar@openttd.org>
parents:
4612
diff
changeset
|
7 |
a7eef6b5fd68
(svn r7573) -Merged the bridge branch. Allows to build bridges of arbitrary rail/road combinations (including signals)
celestar <celestar@openttd.org>
parents:
4612
diff
changeset
|
8 electrified rails: |
3355
e8f5a792019b
(svn r4150) -Feature: Merged elrails into trunk. Thanks to Tron for lots of code and proofreading, thanks to peter1138 for another lot of code and ideas.
celestar <celestar@openttd.org>
parents:
diff
changeset
|
9 Normal and elrail depots look the same. Use 'X' (transparent buildings) |
e8f5a792019b
(svn r4150) -Feature: Merged elrails into trunk. Thanks to Tron for lots of code and proofreading, thanks to peter1138 for another lot of code and ideas.
celestar <celestar@openttd.org>
parents:
diff
changeset
|
10 to distinguish between them |
e8f5a792019b
(svn r4150) -Feature: Merged elrails into trunk. Thanks to Tron for lots of code and proofreading, thanks to peter1138 for another lot of code and ideas.
celestar <celestar@openttd.org>
parents:
diff
changeset
|
11 Missing curors / icons for construction (currently using the conventional ones) |
5385
a7eef6b5fd68
(svn r7573) -Merged the bridge branch. Allows to build bridges of arbitrary rail/road combinations (including signals)
celestar <celestar@openttd.org>
parents:
4612
diff
changeset
|
12 |