Mercurial > hg > openttd
annotate src/fios.cpp @ 8157:019833e42fda draft
(svn r11719) -Codechange: split sound.h in a header with types and one with functions.
author | rubidium <rubidium@openttd.org> |
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date | Sat, 29 Dec 2007 09:24:26 +0000 |
parents | bee108a98a39 |
children | 6385dffc0b37 |
rev | line source |
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1 /* $Id$ */ |
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2 |
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3 /** @file fios.cpp |
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4 * This file contains functions for building file lists for the save/load dialogs. |
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5 */ |
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6 |
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7 #include "stdafx.h" |
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8 #include "openttd.h" |
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9 #include "string.h" |
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10 #include "variables.h" |
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11 #include "heightmap.h" |
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12 #include "table/strings.h" |
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13 #include "fios.h" |
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14 #include "fileio.h" |
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15 #include "core/alloc_func.hpp" |
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16 #include "functions.h" |
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17 #include <sys/types.h> |
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18 #include <sys/stat.h> |
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19 |
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20 #ifdef WIN32 |
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21 # include <tchar.h> |
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22 # include <io.h> |
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23 #else |
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24 # include <unistd.h> |
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25 #endif /* WIN32 */ |
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26 |
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27 /* Variables to display file lists */ |
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28 int _fios_num; |
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29 |
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30 static char *_fios_path; |
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31 static FiosItem *_fios_items; |
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32 SmallFiosItem _file_to_saveload; |
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33 static int _fios_count, _fios_alloc; |
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34 |
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35 /* OS-specific functions are taken from their respective files (win32/unix/os2 .c) */ |
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36 extern bool FiosIsRoot(const char *path); |
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37 extern bool FiosIsValidFile(const char *path, const struct dirent *ent, struct stat *sb); |
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38 extern bool FiosIsHiddenFile(const struct dirent *ent); |
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39 extern void FiosGetDrives(); |
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40 extern bool FiosGetDiskFreeSpace(const char *path, uint32 *tot); |
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41 |
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42 /* get the name of an oldstyle savegame */ |
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43 extern void GetOldSaveGameName(char *title, const char *path, const char *file); |
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44 |
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45 /** |
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46 * Allocate a new FiosItem. |
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47 * @return A pointer to the newly allocated FiosItem. |
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48 */ |
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49 FiosItem *FiosAlloc() |
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50 { |
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51 if (_fios_count == _fios_alloc) { |
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52 _fios_alloc += 256; |
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53 _fios_items = ReallocT(_fios_items, _fios_alloc); |
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54 } |
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55 return &_fios_items[_fios_count++]; |
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56 } |
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57 |
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58 /** |
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59 * Compare two FiosItem's. Used with qsort when sorting the file list. |
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60 * @param a A pointer to the first FiosItem to compare. |
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61 * @param b A pointer to the second FiosItem to compare. |
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62 * @return -1, 0 or 1, depending on how the two items should be sorted. |
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63 */ |
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64 int CDECL compare_FiosItems(const void *a, const void *b) |
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65 { |
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66 const FiosItem *da = (const FiosItem *)a; |
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67 const FiosItem *db = (const FiosItem *)b; |
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68 int r; |
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69 |
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70 if (_savegame_sort_order & SORT_BY_NAME) { |
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71 r = strcasecmp(da->title, db->title); |
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72 } else { |
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73 r = da->mtime < db->mtime ? -1 : 1; |
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74 } |
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75 |
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76 if (_savegame_sort_order & SORT_DESCENDING) r = -r; |
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77 return r; |
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78 } |
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79 |
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80 /** |
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81 * Free the list of savegames |
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82 */ |
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83 void FiosFreeSavegameList() |
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84 { |
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85 free(_fios_items); |
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86 _fios_items = NULL; |
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87 _fios_alloc = _fios_count = 0; |
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88 } |
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89 |
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90 /** |
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91 * Get descriptive texts. Returns the path and free space |
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92 * left on the device |
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93 * @param path string describing the path |
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94 * @param total_free total free space in megabytes, optional (can be NULL) |
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95 * @return StringID describing the path (free space or failure) |
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96 */ |
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97 StringID FiosGetDescText(const char **path, uint32 *total_free) |
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98 { |
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99 *path = _fios_path; |
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100 return FiosGetDiskFreeSpace(*path, total_free) ? STR_4005_BYTES_FREE : STR_4006_UNABLE_TO_READ_DRIVE; |
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101 } |
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102 |
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103 /* Browse to a new path based on the passed FiosItem struct |
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104 * @param *item FiosItem object telling us what to do |
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105 * @return a string if we have given a file as a target, otherwise NULL */ |
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106 char *FiosBrowseTo(const FiosItem *item) |
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107 { |
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108 char *s; |
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109 char *path = _fios_path; |
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110 |
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111 switch (item->type) { |
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112 #if defined(WINCE) |
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113 case FIOS_TYPE_DRIVE: sprintf(path, PATHSEP ""); break; |
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114 #elif defined(WIN32) || defined(__OS2__) |
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115 case FIOS_TYPE_DRIVE: sprintf(path, "%c:" PATHSEP, item->title[0]); break; |
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116 #endif |
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117 |
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118 case FIOS_TYPE_PARENT: |
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119 /* Check for possible NULL ptr (not required for UNIXes, but AmigaOS-alikes) */ |
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120 s = strrchr(path, PATHSEPCHAR); |
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121 if (s != NULL && s != path) { |
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122 s[0] = '\0'; // Remove last path separator character, so we can go up one level. |
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123 } |
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124 s = strrchr(path, PATHSEPCHAR); |
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125 if (s != NULL) s[1] = '\0'; // go up a directory |
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126 #if defined(__MORPHOS__) || defined(__AMIGAOS__) |
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127 /* On MorphOS or AmigaOS paths look like: "Volume:directory/subdirectory" */ |
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128 else if ((s = strrchr(path, ':')) != NULL) s[1] = '\0'; |
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129 #endif |
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130 break; |
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131 |
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132 case FIOS_TYPE_DIR: |
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133 strcat(path, item->name); |
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134 strcat(path, PATHSEP); |
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135 break; |
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136 |
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137 case FIOS_TYPE_DIRECT: |
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138 sprintf(path, "%s", item->name); |
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139 break; |
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140 |
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141 case FIOS_TYPE_FILE: |
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142 case FIOS_TYPE_OLDFILE: |
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143 case FIOS_TYPE_SCENARIO: |
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144 case FIOS_TYPE_OLD_SCENARIO: |
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145 case FIOS_TYPE_PNG: |
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146 case FIOS_TYPE_BMP: |
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147 { |
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148 static char str_buffr[512]; |
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149 snprintf(str_buffr, lengthof(str_buffr), "%s%s", path, item->name); |
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150 return str_buffr; |
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151 } |
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152 } |
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153 |
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154 return NULL; |
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155 } |
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156 |
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157 void FiosMakeSavegameName(char *buf, const char *name, size_t size) |
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158 { |
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159 const char *extension, *period; |
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160 |
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161 extension = (_game_mode == GM_EDITOR) ? ".scn" : ".sav"; |
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162 |
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163 /* Don't append the extension if it is already there */ |
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164 period = strrchr(name, '.'); |
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165 if (period != NULL && strcasecmp(period, extension) == 0) extension = ""; |
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166 #if defined(__MORPHOS__) || defined(__AMIGAOS__) |
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167 if (_fios_path != NULL) { |
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168 unsigned char sepchar = _fios_path[(strlen(_fios_path) - 1)]; |
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169 |
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170 if (sepchar != ':' && sepchar != '/') { |
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171 snprintf(buf, size, "%s" PATHSEP "%s%s", _fios_path, name, extension); |
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172 } else { |
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173 snprintf(buf, size, "%s%s%s", _fios_path, name, extension); |
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174 } |
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175 } else { |
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176 snprintf(buf, size, "%s%s", name, extension); |
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177 } |
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178 #else |
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179 snprintf(buf, size, "%s" PATHSEP "%s%s", _fios_path, name, extension); |
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180 #endif |
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181 } |
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182 |
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183 #if defined(WIN32) |
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184 # define unlink _tunlink |
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185 #endif |
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186 |
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187 bool FiosDelete(const char *name) |
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188 { |
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189 char filename[512]; |
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190 |
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191 FiosMakeSavegameName(filename, name, lengthof(filename)); |
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192 return unlink(OTTD2FS(filename)) == 0; |
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193 } |
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194 |
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195 bool FileExists(const char *filename) |
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196 { |
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197 #if defined(WINCE) |
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198 /* There is always one platform that doesn't support basic commands... */ |
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199 HANDLE hand = CreateFile(OTTD2FS(filename), 0, 0, NULL, OPEN_EXISTING, 0, NULL); |
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200 if (hand == INVALID_HANDLE_VALUE) return 1; |
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201 CloseHandle(hand); |
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202 return 0; |
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203 #else |
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204 return access(filename, 0) == 0; |
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205 #endif |
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206 } |
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207 |
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208 typedef byte fios_getlist_callback_proc(int mode, const char *filename, const char *ext, char *title); |
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209 |
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210 /** Create a list of the files in a directory, according to some arbitrary rule. |
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211 * @param mode The mode we are in. Some modes don't allow 'parent'. |
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212 * @param callback_proc The function that is called where you need to do the filtering. |
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213 * @return Return the list of files. */ |
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214 static FiosItem *FiosGetFileList(int mode, fios_getlist_callback_proc *callback_proc) |
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215 { |
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216 struct stat sb; |
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217 struct dirent *dirent; |
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218 DIR *dir; |
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219 FiosItem *fios; |
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220 int sort_start; |
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221 char d_name[sizeof(fios->name)]; |
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222 |
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223 /* A parent directory link exists if we are not in the root directory */ |
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224 if (!FiosIsRoot(_fios_path) && mode != SLD_NEW_GAME) { |
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225 fios = FiosAlloc(); |
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226 fios->type = FIOS_TYPE_PARENT; |
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227 fios->mtime = 0; |
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228 ttd_strlcpy(fios->name, "..", lengthof(fios->name)); |
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229 ttd_strlcpy(fios->title, ".. (Parent directory)", lengthof(fios->title)); |
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230 } |
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231 |
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232 /* Show subdirectories */ |
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233 if (mode != SLD_NEW_GAME && (dir = ttd_opendir(_fios_path)) != NULL) { |
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234 while ((dirent = readdir(dir)) != NULL) { |
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235 ttd_strlcpy(d_name, FS2OTTD(dirent->d_name), sizeof(d_name)); |
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236 |
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237 /* found file must be directory, but not '.' or '..' */ |
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238 if (FiosIsValidFile(_fios_path, dirent, &sb) && (sb.st_mode & S_IFDIR) && |
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239 (!FiosIsHiddenFile(dirent) || strncasecmp(d_name, PERSONAL_DIR, strlen(d_name)) == 0) && |
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240 strcmp(d_name, ".") != 0 && strcmp(d_name, "..") != 0) { |
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241 fios = FiosAlloc(); |
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242 fios->type = FIOS_TYPE_DIR; |
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243 fios->mtime = 0; |
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244 ttd_strlcpy(fios->name, d_name, lengthof(fios->name)); |
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245 snprintf(fios->title, lengthof(fios->title), "%s" PATHSEP " (Directory)", d_name); |
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246 str_validate(fios->title); |
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247 } |
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248 } |
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249 closedir(dir); |
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250 } |
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251 |
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252 /* Sort the subdirs always by name, ascending, remember user-sorting order */ |
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253 { |
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254 byte order = _savegame_sort_order; |
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255 _savegame_sort_order = SORT_BY_NAME | SORT_ASCENDING; |
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256 qsort(_fios_items, _fios_count, sizeof(FiosItem), compare_FiosItems); |
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257 _savegame_sort_order = order; |
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258 } |
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259 |
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260 /* This is where to start sorting for the filenames */ |
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261 sort_start = _fios_count; |
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262 |
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263 /* Show files */ |
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264 dir = ttd_opendir(_fios_path); |
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265 if (dir != NULL) { |
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266 while ((dirent = readdir(dir)) != NULL) { |
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267 char fios_title[64]; |
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268 char *t; |
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269 ttd_strlcpy(d_name, FS2OTTD(dirent->d_name), sizeof(d_name)); |
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270 |
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271 if (!FiosIsValidFile(_fios_path, dirent, &sb) || !(sb.st_mode & S_IFREG) || FiosIsHiddenFile(dirent)) continue; |
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272 |
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273 /* File has no extension, skip it */ |
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274 if ((t = strrchr(d_name, '.')) == NULL) continue; |
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275 fios_title[0] = '\0'; // reset the title; |
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276 |
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277 byte type = callback_proc(mode, d_name, t, fios_title); |
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278 if (type != FIOS_TYPE_INVALID) { |
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279 fios = FiosAlloc(); |
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280 fios->mtime = sb.st_mtime; |
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281 fios->type = type; |
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282 ttd_strlcpy(fios->name, d_name, lengthof(fios->name)); |
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283 |
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284 /* Some callbacks want to lookup the title of the file. Allow that. |
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285 * If we just copy the title from the filename, strip the extension */ |
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286 t = (fios_title[0] == '\0') ? *t = '\0', d_name : fios_title; |
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287 ttd_strlcpy(fios->title, t, lengthof(fios->title)); |
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288 str_validate(fios->title); |
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289 } |
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290 } |
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291 closedir(dir); |
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292 } |
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293 |
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294 qsort(_fios_items + sort_start, _fios_count - sort_start, sizeof(FiosItem), compare_FiosItems); |
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295 |
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296 /* Show drives */ |
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297 if (mode != SLD_NEW_GAME) FiosGetDrives(); |
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298 |
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299 _fios_num = _fios_count; |
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300 return _fios_items; |
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301 } |
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302 |
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303 /** |
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304 * Callback for FiosGetFileList. It tells if a file is a savegame or not. |
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305 * @param mode Save/load mode. |
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306 * @param file Name of the file to check. |
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307 * @param ext A pointer to the extension identifier inside file |
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308 * @param title Buffer if a callback wants to lookup the title of the file |
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309 * @return a FIOS_TYPE_* type of the found file, FIOS_TYPE_INVALID if not a savegame |
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310 * @see FiosGetFileList |
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311 * @see FiosGetSavegameList |
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312 */ |
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313 static byte FiosGetSavegameListCallback(int mode, const char *file, const char *ext, char *title) |
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314 { |
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315 /* Show savegame files |
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316 * .SAV OpenTTD saved game |
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317 * .SS1 Transport Tycoon Deluxe preset game |
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318 * .SV1 Transport Tycoon Deluxe (Patch) saved game |
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319 * .SV2 Transport Tycoon Deluxe (Patch) saved 2-player game */ |
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320 if (strcasecmp(ext, ".sav") == 0) return FIOS_TYPE_FILE; |
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321 |
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322 if (mode == SLD_LOAD_GAME || mode == SLD_LOAD_SCENARIO) { |
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323 if (strcasecmp(ext, ".ss1") == 0 || strcasecmp(ext, ".sv1") == 0 || |
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324 strcasecmp(ext, ".sv2") == 0) { |
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325 GetOldSaveGameName(title, _fios_path, file); |
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326 return FIOS_TYPE_OLDFILE; |
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327 } |
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328 } |
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329 |
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330 return FIOS_TYPE_INVALID; |
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331 } |
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332 |
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333 /** |
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334 * Get a list of savegames. |
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335 * @param mode Save/load mode. |
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336 * @return A pointer to an array of FiosItem representing all the files to be shown in the save/load dialog. |
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337 * @see FiosGetFileList |
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338 */ |
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339 FiosItem *FiosGetSavegameList(int mode) |
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340 { |
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341 static char *_fios_save_path = NULL; |
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342 |
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343 if (_fios_save_path == NULL) { |
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344 _fios_save_path = MallocT<char>(MAX_PATH); |
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345 FioGetDirectory(_fios_save_path, MAX_PATH, SAVE_DIR); |
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346 } |
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347 |
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348 _fios_path = _fios_save_path; |
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349 |
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350 return FiosGetFileList(mode, &FiosGetSavegameListCallback); |
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351 } |
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352 |
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353 /** |
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354 * Callback for FiosGetFileList. It tells if a file is a scenario or not. |
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355 * @param mode Save/load mode. |
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356 * @param file Name of the file to check. |
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357 * @param ext A pointer to the extension identifier inside file |
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358 * @param title Buffer if a callback wants to lookup the title of the file |
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359 * @return a FIOS_TYPE_* type of the found file, FIOS_TYPE_INVALID if not a scenario |
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360 * @see FiosGetFileList |
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361 * @see FiosGetScenarioList |
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362 */ |
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363 static byte FiosGetScenarioListCallback(int mode, const char *file, const char *ext, char *title) |
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364 { |
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365 /* Show scenario files |
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366 * .SCN OpenTTD style scenario file |
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367 * .SV0 Transport Tycoon Deluxe (Patch) scenario |
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368 * .SS0 Transport Tycoon Deluxe preset scenario */ |
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369 if (strcasecmp(ext, ".scn") == 0) return FIOS_TYPE_SCENARIO; |
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370 |
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371 if (mode == SLD_LOAD_GAME || mode == SLD_LOAD_SCENARIO || mode == SLD_NEW_GAME) { |
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372 if (strcasecmp(ext, ".sv0") == 0 || strcasecmp(ext, ".ss0") == 0 ) { |
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373 GetOldSaveGameName(title, _fios_path, file); |
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374 return FIOS_TYPE_OLD_SCENARIO; |
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375 } |
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376 } |
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377 |
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378 return FIOS_TYPE_INVALID; |
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379 } |
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380 |
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381 /** |
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382 * Get a list of scenarios. |
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383 * @param mode Save/load mode. |
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384 * @return A pointer to an array of FiosItem representing all the files to be shown in the save/load dialog. |
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385 * @see FiosGetFileList |
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386 */ |
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387 FiosItem *FiosGetScenarioList(int mode) |
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388 { |
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389 static char *_fios_scn_path = NULL; |
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390 |
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391 /* Copy the default path on first run or on 'New Game' */ |
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392 if (_fios_scn_path == NULL) { |
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393 _fios_scn_path = MallocT<char>(MAX_PATH); |
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394 FioGetDirectory(_fios_scn_path, MAX_PATH, SCENARIO_DIR); |
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395 } |
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396 |
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397 _fios_path = _fios_scn_path; |
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398 |
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399 return FiosGetFileList(mode, &FiosGetScenarioListCallback); |
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400 } |
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401 |
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402 static byte FiosGetHeightmapListCallback(int mode, const char *file, const char *ext, char *title) |
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403 { |
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404 /* Show heightmap files |
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405 * .PNG PNG Based heightmap files |
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406 * .BMP BMP Based heightmap files |
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407 */ |
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408 |
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409 #ifdef WITH_PNG |
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410 if (strcasecmp(ext, ".png") == 0) return FIOS_TYPE_PNG; |
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411 #endif /* WITH_PNG */ |
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412 |
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413 if (strcasecmp(ext, ".bmp") == 0) return FIOS_TYPE_BMP; |
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414 |
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415 return FIOS_TYPE_INVALID; |
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416 } |
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417 |
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418 /* Get a list of Heightmaps */ |
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419 FiosItem *FiosGetHeightmapList(int mode) |
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420 { |
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421 static char *_fios_hmap_path = NULL; |
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422 |
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423 if (_fios_hmap_path == NULL) { |
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424 _fios_hmap_path = MallocT<char>(MAX_PATH); |
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425 FioGetDirectory(_fios_hmap_path, MAX_PATH, HEIGHTMAP_DIR); |
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426 } |
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427 |
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428 _fios_path = _fios_hmap_path; |
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429 |
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430 return FiosGetFileList(mode, &FiosGetHeightmapListCallback); |
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431 } |