Mercurial > hg > octave-shane > gnulib-hg
view lib/gl_xlist.c @ 13706:b236a91e37b9
pthread: add pthread_spin_destroy
* lib/pthread.in.h (pthread_spin_destroy): New function.
author | Paul Eggert <eggert@cs.ucla.edu> |
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date | Mon, 20 Sep 2010 16:14:49 -0700 |
parents | c2cbabec01dd |
children | 97fc9a21a8fb |
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/* Abstract sequential list data type, with out-of-memory checking. Copyright (C) 2009, 2010 Free Software Foundation, Inc. Written by Bruno Haible <bruno@clisp.org>, 2009. This program is free software: you can redistribute it and/or modify it under the terms of the GNU General Public License as published by the Free Software Foundation; either version 3 of the License, or (at your option) any later version. This program is distributed in the hope that it will be useful, but WITHOUT ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU General Public License for more details. You should have received a copy of the GNU General Public License along with this program. If not, see <http://www.gnu.org/licenses/>. */ #include <config.h> /* Specification. */ #include "gl_xlist.h" #if !HAVE_INLINE gl_list_t gl_list_create_empty (gl_list_implementation_t implementation, gl_listelement_equals_fn equals_fn, gl_listelement_hashcode_fn hashcode_fn, gl_listelement_dispose_fn dispose_fn, bool allow_duplicates) { gl_list_t result = gl_list_nx_create_empty (implementation, equals_fn, hashcode_fn, dispose_fn, allow_duplicates); if (result == NULL) xalloc_die (); return result; } gl_list_t gl_list_create (gl_list_implementation_t implementation, gl_listelement_equals_fn equals_fn, gl_listelement_hashcode_fn hashcode_fn, gl_listelement_dispose_fn dispose_fn, bool allow_duplicates, size_t count, const void **contents) { gl_list_t result = gl_list_nx_create (implementation, equals_fn, hashcode_fn, dispose_fn, allow_duplicates, count, contents); if (result == NULL) xalloc_die (); return result; } void gl_list_node_set_value (gl_list_t list, gl_list_node_t node, const void *elt) { int result = gl_list_node_nx_set_value (list, node, elt); if (result < 0) xalloc_die (); } gl_list_node_t gl_list_set_at (gl_list_t list, size_t position, const void *elt) { gl_list_node_t result = gl_list_nx_set_at (list, position, elt); if (result == NULL) xalloc_die (); return result; } gl_list_node_t gl_list_add_first (gl_list_t list, const void *elt) { gl_list_node_t result = gl_list_nx_add_first (list, elt); if (result == NULL) xalloc_die (); return result; } gl_list_node_t gl_list_add_last (gl_list_t list, const void *elt) { gl_list_node_t result = gl_list_nx_add_last (list, elt); if (result == NULL) xalloc_die (); return result; } gl_list_node_t gl_list_add_before (gl_list_t list, gl_list_node_t node, const void *elt) { gl_list_node_t result = gl_list_nx_add_before (list, node, elt); if (result == NULL) xalloc_die (); return result; } gl_list_node_t gl_list_add_after (gl_list_t list, gl_list_node_t node, const void *elt) { gl_list_node_t result = gl_list_nx_add_after (list, node, elt); if (result == NULL) xalloc_die (); return result; } gl_list_node_t gl_list_add_at (gl_list_t list, size_t position, const void *elt) { gl_list_node_t result = gl_list_nx_add_at (list, position, elt); if (result == NULL) xalloc_die (); return result; } gl_list_node_t gl_sortedlist_add (gl_list_t list, gl_listelement_compar_fn compar, const void *elt) { gl_list_node_t result = gl_sortedlist_nx_add (list, compar, elt); if (result == NULL) xalloc_die (); return result; } #endif