Mercurial > hg > octave-nkf
view libgui/src/welcome-wizard.cc @ 16290:d07aeecb2d22
build: Add more #ifdefs to build GUI when Qscintilla is not present.
* libgui/src/m-editor/file-editor-interface.h,
libgui/src/m-editor/file-editor-tab.h, libgui/src/m-editor/file-editor.h,
libgui/src/m-editor/find-dialog.h, libgui/src/m-editor/lexer-octave-gui.h:
Surround entire file with #ifdef HAVE_QSCINTILLA so that generated moc-*.cc
file will not be present if Qscintilla is not installed.
* libgui/src/main-window.cc: Add #ifdef HAVE_QSCINTILLA around instances
of file_editor.
author | Rik <rik@octave.org> |
---|---|
date | Tue, 12 Mar 2013 14:53:34 -0700 |
parents | 36ececf69385 |
children | c8c0dff02538 |
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/* Copyright (C) 2011-2012 Jacob Dawid This file is part of Octave. Octave is free software; you can redistribute it and/or modify it under the terms of the GNU General Public License as published by the Free Software Foundation; either version 3 of the License, or (at your option) any later version. Octave is distributed in the hope that it will be useful, but WITHOUT ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU General Public License for more details. You should have received a copy of the GNU General Public License along with Octave; see the file COPYING. If not, see <http://www.gnu.org/licenses/>. */ #ifdef HAVE_CONFIG_H #include <config.h> #endif #include "welcome-wizard.h" #include "ui-welcome-wizard.h" welcome_wizard::welcome_wizard (QWidget *p) : QDialog (p), _ui (new Ui::welcome_wizard) { _ui->setupUi (this); connect (_ui->nextButton1, SIGNAL (clicked ()), this, SLOT (next ())); connect (_ui->nextButton2, SIGNAL (clicked ()), this, SLOT (next ())); connect (_ui->nextButton3, SIGNAL (clicked ()), this, SLOT (next ())); connect (_ui->nextButton4, SIGNAL (clicked ()), this, SLOT (next ())); connect (_ui->previousButton2, SIGNAL (clicked ()), this, SLOT (previous ())); connect (_ui->previousButton3, SIGNAL (clicked ()), this, SLOT (previous ())); connect (_ui->previousButton4, SIGNAL (clicked ()), this, SLOT (previous ())); connect (_ui->previousButton5, SIGNAL (clicked ()), this, SLOT (previous ())); } welcome_wizard::~welcome_wizard() { delete _ui; } void welcome_wizard::next () { _ui->stackedWidget->setCurrentIndex (_ui->stackedWidget->currentIndex () + 1); } void welcome_wizard::previous () { _ui->stackedWidget->setCurrentIndex (_ui->stackedWidget->currentIndex () - 1); }