view lib/eealloc.h @ 17102:9e72d3927af1

binary-io, eealloc, mbfile, mbiter, mbutil, xsize: better 'inline' * lib/binary-io.c, lib/eealloc.c, lib/mbfile.c, lib/mbiter.c: * lib/mbuiter.c, lib/xsize.c: New files. * lib/binary-io.h (BINARY_IO_INLINE): * lib/eealloc.h (EEALLOC_INLINE): * lib/mbfile.h (MBFILE_INLINE): * lib/mbiter.h (MBITER_INLINE): * lib/mbuiter.h (MBUITER_INLINE): * lib/xsize.h (XSIZE_INLINE): New macros. Replace all uses of 'static inline' with them. Use _GL_INLINE_HEADER_BEGIN, _GL_INLINE_HEADER_END. * m4/eealloc.m4 (gl_EEALLOC): * m4/mbfile.m4 (gl_MBFILE): * m4/mbiter.m4 (gl_MBITER): * m4/xsize.m4 (gl_XSIZE): Do not require AC_C_INLINE. * modules/binary-io (Files, lib_SOURCES): Add lib/binary-io.c * modules/eealloc (Files, lib_SOURCES): Add lib/eealloc.c. * modules/mbfile (Files, lib_SOURCES): Add lib/mbfile.c. * modules/mbiter (Files, lib_SOURCES): Add lib/mbiter.c. * modules/mbuiter (Files, lib_SOURCES): Add lib/mbuiter.c. * modules/xsize (Files, lib_SOURCES): Add lib/xsize.c. * modules/binary-io, modules/eealloc, modules/mbfile: * modules/mbiter, modules/mbuiter: (Depends-on): Add extern-inline.
author Paul Eggert <eggert@cs.ucla.edu>
date Wed, 29 Aug 2012 23:13:42 -0700
parents 8250f2777afc
children e542fd46ad6f
line wrap: on
line source

/* Memory allocation with expensive empty allocations.
   Copyright (C) 2003, 2008, 2010-2012 Free Software Foundation, Inc.
   Written by Bruno Haible <bruno@clisp.org>, 2003,
   based on prior work by Jim Meyering.

   This program is free software: you can redistribute it and/or modify
   it under the terms of the GNU General Public License as published by
   the Free Software Foundation; either version 3 of the License, or
   (at your option) any later version.

   This program is distributed in the hope that it will be useful,
   but WITHOUT ANY WARRANTY; without even the implied warranty of
   MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the
   GNU General Public License for more details.

   You should have received a copy of the GNU General Public License
   along with this program.  If not, see <http://www.gnu.org/licenses/>.  */

#ifndef _EEALLOC_H
#define _EEALLOC_H

/* malloc() and realloc() are allowed to return NULL when asked to allocate
   a memory block of 0 bytes; this is not an out-of-memory condition.
   (See ISO C 99 section 7.20.3.)  In some places, this is not welcome,
   because it requires extra checking (so as not to confuse a zero-sized
   allocation with an out-of-memory condition).  This file provides
   malloc()/realloc() workalikes which return non-NULL pointers for
   succeeding zero-sized allocations.  GNU libc already defines malloc()
   and realloc() this way; on such platforms the workalikes are aliased
   to the original malloc()/realloc() functions.  */

#include <stdlib.h>

_GL_INLINE_HEADER_BEGIN
#ifndef EEALLOC_INLINE
# define EEALLOC_INLINE _GL_INLINE
#endif

#if MALLOC_0_IS_NONNULL
# define eemalloc malloc
#else
# if __GNUC__ >= 3
EEALLOC_INLINE void *eemalloc (size_t n)
     __attribute__ ((__malloc__))
#  if __GNUC__ > 4 || (__GNUC__ == 4 && __GNUC_MINOR__ >= 3)
     __attribute__ ((__alloc_size__ (1)))
#  endif
  ;
# endif
EEALLOC_INLINE void *
eemalloc (size_t n)
{
  /* If n is zero, allocate a 1-byte block.  */
  if (n == 0)
    n = 1;
  return malloc (n);
}
#endif

#if REALLOC_0_IS_NONNULL
# define eerealloc realloc
#else
# if __GNUC__ > 4 || (__GNUC__ == 4 && __GNUC_MINOR__ >= 3)
EEALLOC_INLINE void *eerealloc (void *p, size_t n)
     __attribute__ ((__alloc_size__ (2)));
# endif
EEALLOC_INLINE void *
eerealloc (void *p, size_t n)
{
  /* If n is zero, allocate or keep a 1-byte block.  */
  if (n == 0)
    n = 1;
  return realloc (p, n);
}
#endif

/* Maybe we should also define variants
    eenmalloc (size_t n, size_t s) - behaves like eemalloc (n * s)
    eezalloc (size_t n) - like eemalloc followed by memset 0
    eecalloc (size_t n, size_t s) - like eemalloc (n * s) followed by memset 0
    eenrealloc (void *p, size_t n, size_t s) - like eerealloc (p, n * s)
   If this would be useful in your application. please speak up.  */

_GL_INLINE_HEADER_END

#endif /* _EEALLOC_H */