Mercurial > hg > octave-lojdl > gnulib-hg
view lib/gl_xlist.c @ 14379:2330aac2ae54
maint: adjust cpp indentation to reflect nesting depth
I.e., in a block of code that begins with an unnested "#if",
put one space between the "#" in column 1 and following token.
For example,
-#include <sys/vfs.h>
+# include <sys/vfs.h>
Do this only in .c files that are part of a module I maintain.
* lib/linkat.c: Filter through cppi.
* lib/nanosleep.c: Likewise.
* lib/openat.c: Likewise.
* lib/openat-die.c: Likewise.
* lib/dup3.c: Likewise.
* lib/fchownat.c: Likewise.
* lib/flock.c: Likewise.
* lib/fsync.c: Likewise.
* lib/fts.c: Likewise.
* lib/getpass.c: Likewise.
* lib/gettimeofday.c: Likewise.
* lib/userspec.c: Likewise.
* Makefile (sc_cpp_indent_check): New rule, to check this.
author | Jim Meyering <meyering@redhat.com> |
---|---|
date | Sun, 20 Feb 2011 23:02:43 +0100 |
parents | 97fc9a21a8fb |
children | 8250f2777afc |
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/* Abstract sequential list data type, with out-of-memory checking. Copyright (C) 2009-2011 Free Software Foundation, Inc. Written by Bruno Haible <bruno@clisp.org>, 2009. This program is free software: you can redistribute it and/or modify it under the terms of the GNU General Public License as published by the Free Software Foundation; either version 3 of the License, or (at your option) any later version. This program is distributed in the hope that it will be useful, but WITHOUT ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU General Public License for more details. You should have received a copy of the GNU General Public License along with this program. If not, see <http://www.gnu.org/licenses/>. */ #include <config.h> /* Specification. */ #include "gl_xlist.h" #if !HAVE_INLINE gl_list_t gl_list_create_empty (gl_list_implementation_t implementation, gl_listelement_equals_fn equals_fn, gl_listelement_hashcode_fn hashcode_fn, gl_listelement_dispose_fn dispose_fn, bool allow_duplicates) { gl_list_t result = gl_list_nx_create_empty (implementation, equals_fn, hashcode_fn, dispose_fn, allow_duplicates); if (result == NULL) xalloc_die (); return result; } gl_list_t gl_list_create (gl_list_implementation_t implementation, gl_listelement_equals_fn equals_fn, gl_listelement_hashcode_fn hashcode_fn, gl_listelement_dispose_fn dispose_fn, bool allow_duplicates, size_t count, const void **contents) { gl_list_t result = gl_list_nx_create (implementation, equals_fn, hashcode_fn, dispose_fn, allow_duplicates, count, contents); if (result == NULL) xalloc_die (); return result; } void gl_list_node_set_value (gl_list_t list, gl_list_node_t node, const void *elt) { int result = gl_list_node_nx_set_value (list, node, elt); if (result < 0) xalloc_die (); } gl_list_node_t gl_list_set_at (gl_list_t list, size_t position, const void *elt) { gl_list_node_t result = gl_list_nx_set_at (list, position, elt); if (result == NULL) xalloc_die (); return result; } gl_list_node_t gl_list_add_first (gl_list_t list, const void *elt) { gl_list_node_t result = gl_list_nx_add_first (list, elt); if (result == NULL) xalloc_die (); return result; } gl_list_node_t gl_list_add_last (gl_list_t list, const void *elt) { gl_list_node_t result = gl_list_nx_add_last (list, elt); if (result == NULL) xalloc_die (); return result; } gl_list_node_t gl_list_add_before (gl_list_t list, gl_list_node_t node, const void *elt) { gl_list_node_t result = gl_list_nx_add_before (list, node, elt); if (result == NULL) xalloc_die (); return result; } gl_list_node_t gl_list_add_after (gl_list_t list, gl_list_node_t node, const void *elt) { gl_list_node_t result = gl_list_nx_add_after (list, node, elt); if (result == NULL) xalloc_die (); return result; } gl_list_node_t gl_list_add_at (gl_list_t list, size_t position, const void *elt) { gl_list_node_t result = gl_list_nx_add_at (list, position, elt); if (result == NULL) xalloc_die (); return result; } gl_list_node_t gl_sortedlist_add (gl_list_t list, gl_listelement_compar_fn compar, const void *elt) { gl_list_node_t result = gl_sortedlist_nx_add (list, compar, elt); if (result == NULL) xalloc_die (); return result; } #endif