view lib/ceil.c @ 17463:203c036eb0c6

bootstrap: support checksum utils without a --status option * build-aux/bootstrap: Only look for sha1sum if updating po files. Add sha1 to the list of supported checksum utils since it's now supported through adjustments below. (update_po_files): Remove the use of --status in a way that will suppress all error messages, but since this is only used to minimize updates, it shouldn't cause an issue. Exit early if there is a problem updating the po file checksums. (find_tool): Remove the check for --version support as this is optional as per commit 86186b17. Don't even check for the presence of the command as if that is needed, it's supported through configuring prerequisites in bootstrap.conf. Prompt that when a tool isn't found, one can define an environment variable to add to the hardcoded search list.
author Pádraig Brady <P@draigBrady.com>
date Thu, 08 Aug 2013 11:08:49 +0100
parents e542fd46ad6f
children
line wrap: on
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/* Round towards positive infinity.
   Copyright (C) 2007, 2010-2013 Free Software Foundation, Inc.

   This program is free software: you can redistribute it and/or modify
   it under the terms of the GNU General Public License as published by
   the Free Software Foundation; either version 3 of the License, or
   (at your option) any later version.

   This program is distributed in the hope that it will be useful,
   but WITHOUT ANY WARRANTY; without even the implied warranty of
   MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the
   GNU General Public License for more details.

   You should have received a copy of the GNU General Public License
   along with this program.  If not, see <http://www.gnu.org/licenses/>.  */

/* Written by Bruno Haible <bruno@clisp.org>, 2007.  */

#if ! defined USE_LONG_DOUBLE
# include <config.h>
#endif

/* Specification.  */
#include <math.h>

#include <float.h>

#undef MIN

#ifdef USE_LONG_DOUBLE
# define FUNC ceill
# define DOUBLE long double
# define MANT_DIG LDBL_MANT_DIG
# define MIN LDBL_MIN
# define L_(literal) literal##L
#elif ! defined USE_FLOAT
# define FUNC ceil
# define DOUBLE double
# define MANT_DIG DBL_MANT_DIG
# define MIN DBL_MIN
# define L_(literal) literal
#else /* defined USE_FLOAT */
# define FUNC ceilf
# define DOUBLE float
# define MANT_DIG FLT_MANT_DIG
# define MIN FLT_MIN
# define L_(literal) literal##f
#endif

/* -0.0.  See minus-zero.h.  */
#if defined __hpux || defined __sgi || defined __ICC
# define MINUS_ZERO (-MIN * MIN)
#else
# define MINUS_ZERO L_(-0.0)
#endif

/* MSVC with option -fp:strict refuses to compile constant initializers that
   contain floating-point operations.  Pacify this compiler.  */
#ifdef _MSC_VER
# pragma fenv_access (off)
#endif

/* 2^(MANT_DIG-1).  */
static const DOUBLE TWO_MANT_DIG =
  /* Assume MANT_DIG <= 5 * 31.
     Use the identity
       n = floor(n/5) + floor((n+1)/5) + ... + floor((n+4)/5).  */
  (DOUBLE) (1U << ((MANT_DIG - 1) / 5))
  * (DOUBLE) (1U << ((MANT_DIG - 1 + 1) / 5))
  * (DOUBLE) (1U << ((MANT_DIG - 1 + 2) / 5))
  * (DOUBLE) (1U << ((MANT_DIG - 1 + 3) / 5))
  * (DOUBLE) (1U << ((MANT_DIG - 1 + 4) / 5));

DOUBLE
FUNC (DOUBLE x)
{
  /* The use of 'volatile' guarantees that excess precision bits are dropped
     at each addition step and before the following comparison at the caller's
     site.  It is necessary on x86 systems where double-floats are not IEEE
     compliant by default, to avoid that the results become platform and compiler
     option dependent.  'volatile' is a portable alternative to gcc's
     -ffloat-store option.  */
  volatile DOUBLE y = x;
  volatile DOUBLE z = y;

  if (z > L_(0.0))
    {
      /* Avoid rounding errors for values near 2^k, where k >= MANT_DIG-1.  */
      if (z < TWO_MANT_DIG)
        {
          /* Round to the next integer (nearest or up or down, doesn't matter).  */
          z += TWO_MANT_DIG;
          z -= TWO_MANT_DIG;
          /* Enforce rounding up.  */
          if (z < y)
            z += L_(1.0);
        }
    }
  else if (z < L_(0.0))
    {
      /* For -1 < x < 0, return -0.0 regardless of the current rounding
         mode.  */
      if (z > L_(-1.0))
        z = MINUS_ZERO;
      /* Avoid rounding errors for values near -2^k, where k >= MANT_DIG-1.  */
      else if (z > - TWO_MANT_DIG)
        {
          /* Round to the next integer (nearest or up or down, doesn't matter).  */
          z -= TWO_MANT_DIG;
          z += TWO_MANT_DIG;
          /* Enforce rounding up.  */
          if (z < y)
            z += L_(1.0);
        }
    }
  return z;
}