view lib/gcd.c @ 10690:01f3623813da

Split winsock.c into many smaller files. * lib/close.c: Add _gl_close_fd_maybe_socket from winsock.c. * lib/accept.c: New file, based on winsock.c. * lib/bind.c: New file, based on winsock.c. * lib/connect.c: New file, based on winsock.c. * lib/getpeername.c: New file, based on winsock.c. * lib/getsockname.c: New file, based on winsock.c. * lib/getsockopt.c: New file, based on winsock.c. * lib/ioctl.c: New file, based on winsock.c. * lib/listen.c: New file, based on winsock.c. * lib/recv.c: New file, based on winsock.c. * lib/recvfrom.c: New file, based on winsock.c. * lib/send.c: New file, based on winsock.c. * lib/sendto.c: New file, based on winsock.c. * lib/setsockopt.c: New file, based on winsock.c. * lib/shutdown.c: New file, based on winsock.c. * lib/socket.c: New file, based on winsock.c. * lib/w32sock.h: New file, based on winsock.c. * lib/winsock.c: Remove file. * modules/accept: Likewise. * modules/bind: Likewise. * modules/connect: Likewise. * modules/getpeername: Likewise. * modules/getsockname: Likewise. * modules/getsockopt: Likewise. * modules/ioctl: Likewise. * modules/listen: Likewise. * modules/recv: Likewise. * modules/recvfrom: Likewise. * modules/send: Likewise. * modules/sendto: Likewise. * modules/setsockopt: Likewise. * modules/shutdown: Likewise. * modules/socket: Use socket.c instead of winsock.c. * modules/sys_socket: Remove (unneeded?) dependency on winsock.c. * doc/posix-functions/accept.texi: Doc fix. * doc/posix-functions/bind.texi: Doc fix. * doc/posix-functions/close.texi: Doc fix. * doc/posix-functions/connect.texi: Doc fix. * doc/posix-functions/getpeername.texi: Doc fix. * doc/posix-functions/getsockname.texi: Doc fix. * doc/posix-functions/getsockopt.texi: Doc fix. * doc/posix-functions/ioctl.texi: Doc fix. * doc/posix-functions/listen.texi: Doc fix. * doc/posix-functions/recv.texi: Doc fix. * doc/posix-functions/recvfrom.texi: Doc fix. * doc/posix-functions/send.texi: Doc fix. * doc/posix-functions/sendto.texi: Doc fix. * doc/posix-functions/setsockopt.texi: Doc fix. * doc/posix-functions/shutdown.texi: Doc fix. * doc/posix-functions/socket.texi: Doc fix.
author Simon Josefsson <simon@josefsson.org>
date Tue, 21 Oct 2008 12:17:19 +0200
parents bbbbbf4cd1c5
children e8d2c6fc33ad
line wrap: on
line source

/* Arithmetic.
   Copyright (C) 2001-2002, 2006 Free Software Foundation, Inc.
   Written by Bruno Haible <bruno@clisp.org>, 2001.

   This program is free software: you can redistribute it and/or modify
   it under the terms of the GNU General Public License as published by
   the Free Software Foundation; either version 3 of the License, or
   (at your option) any later version.

   This program is distributed in the hope that it will be useful,
   but WITHOUT ANY WARRANTY; without even the implied warranty of
   MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the
   GNU General Public License for more details.

   You should have received a copy of the GNU General Public License
   along with this program.  If not, see <http://www.gnu.org/licenses/>.  */

#include <config.h>

/* This file can also be used to define gcd functions for other unsigned
   types, such as 'unsigned long long' or 'uintmax_t'.  */
#ifndef WORD_T
/* Specification.  */
# include "gcd.h"
# define WORD_T unsigned long
# define GCD gcd
#endif

#include <stdlib.h>

/* Return the greatest common divisor of a > 0 and b > 0.  */
WORD_T
GCD (WORD_T a, WORD_T b)
{
  /* Why no division, as in Euclid's algorithm? Because in Euclid's algorithm
     the division result floor(a/b) or floor(b/a) is very often = 1 or = 2,
     and nearly always < 8.  A sequence of a few subtractions and tests is
     faster than a division.  */
  /* Why not Euclid's algorithm? Because the two integers can be shifted by 1
     bit in a single instruction, and the algorithm uses fewer variables than
     Euclid's algorithm.  */

  WORD_T c = a | b;
  c = c ^ (c - 1);
  /* c = largest power of 2 that divides a and b.  */

  if (a & c)
    {
      if (b & c)
	goto odd_odd;
      else
	goto odd_even;
    }
  else
    {
      if (b & c)
	goto even_odd;
      else
	abort ();
    }

  for (;;)
    {
    odd_odd: /* a/c and b/c both odd */
      if (a == b)
	break;
      if (a > b)
	{
	  a = a - b;
	even_odd: /* a/c even, b/c odd */
	  do
	    a = a >> 1;
	  while ((a & c) == 0);
	}
      else
	{
	  b = b - a;
	odd_even: /* a/c odd, b/c even */
	  do
	    b = b >> 1;
	  while ((b & c) == 0);
	}
    }

  /* a = b */
  return a;
}