334
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1 /* obstack.h - object stack macros |
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2 Copyright (C) 1988, 89, 90, 91, 92, 93, 94 Free Software Foundation, Inc. |
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3 |
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4 This program is free software; you can redistribute it and/or modify it |
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5 under the terms of the GNU General Public License as published by the |
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6 Free Software Foundation; either version 2, or (at your option) any |
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7 later version. |
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8 |
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9 This program is distributed in the hope that it will be useful, |
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10 but WITHOUT ANY WARRANTY; without even the implied warranty of |
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11 MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the |
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12 GNU General Public License for more details. |
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13 |
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14 You should have received a copy of the GNU General Public License |
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15 along with this program; if not, write to the Free Software |
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16 Foundation, 675 Mass Ave, Cambridge, MA 02139, USA. */ |
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17 |
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18 /* Summary: |
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19 |
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20 All the apparent functions defined here are macros. The idea |
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21 is that you would use these pre-tested macros to solve a |
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22 very specific set of problems, and they would run fast. |
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23 Caution: no side-effects in arguments please!! They may be |
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24 evaluated MANY times!! |
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25 |
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26 These macros operate a stack of objects. Each object starts life |
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27 small, and may grow to maturity. (Consider building a word syllable |
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28 by syllable.) An object can move while it is growing. Once it has |
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29 been "finished" it never changes address again. So the "top of the |
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30 stack" is typically an immature growing object, while the rest of the |
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31 stack is of mature, fixed size and fixed address objects. |
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32 |
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33 These routines grab large chunks of memory, using a function you |
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34 supply, called `obstack_chunk_alloc'. On occasion, they free chunks, |
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35 by calling `obstack_chunk_free'. You must define them and declare |
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36 them before using any obstack macros. |
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37 |
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38 Each independent stack is represented by a `struct obstack'. |
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39 Each of the obstack macros expects a pointer to such a structure |
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40 as the first argument. |
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41 |
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42 One motivation for this package is the problem of growing char strings |
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43 in symbol tables. Unless you are "fascist pig with a read-only mind" |
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44 --Gosper's immortal quote from HAKMEM item 154, out of context--you |
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45 would not like to put any arbitrary upper limit on the length of your |
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46 symbols. |
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47 |
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48 In practice this often means you will build many short symbols and a |
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49 few long symbols. At the time you are reading a symbol you don't know |
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50 how long it is. One traditional method is to read a symbol into a |
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51 buffer, realloc()ating the buffer every time you try to read a symbol |
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52 that is longer than the buffer. This is beaut, but you still will |
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53 want to copy the symbol from the buffer to a more permanent |
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54 symbol-table entry say about half the time. |
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55 |
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56 With obstacks, you can work differently. Use one obstack for all symbol |
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57 names. As you read a symbol, grow the name in the obstack gradually. |
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58 When the name is complete, finalize it. Then, if the symbol exists already, |
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59 free the newly read name. |
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60 |
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61 The way we do this is to take a large chunk, allocating memory from |
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62 low addresses. When you want to build a symbol in the chunk you just |
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63 add chars above the current "high water mark" in the chunk. When you |
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64 have finished adding chars, because you got to the end of the symbol, |
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65 you know how long the chars are, and you can create a new object. |
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66 Mostly the chars will not burst over the highest address of the chunk, |
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67 because you would typically expect a chunk to be (say) 100 times as |
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68 long as an average object. |
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69 |
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70 In case that isn't clear, when we have enough chars to make up |
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71 the object, THEY ARE ALREADY CONTIGUOUS IN THE CHUNK (guaranteed) |
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72 so we just point to it where it lies. No moving of chars is |
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73 needed and this is the second win: potentially long strings need |
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74 never be explicitly shuffled. Once an object is formed, it does not |
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75 change its address during its lifetime. |
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76 |
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77 When the chars burst over a chunk boundary, we allocate a larger |
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78 chunk, and then copy the partly formed object from the end of the old |
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79 chunk to the beginning of the new larger chunk. We then carry on |
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80 accreting characters to the end of the object as we normally would. |
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81 |
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82 A special macro is provided to add a single char at a time to a |
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83 growing object. This allows the use of register variables, which |
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84 break the ordinary 'growth' macro. |
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85 |
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86 Summary: |
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87 We allocate large chunks. |
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88 We carve out one object at a time from the current chunk. |
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89 Once carved, an object never moves. |
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90 We are free to append data of any size to the currently |
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91 growing object. |
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92 Exactly one object is growing in an obstack at any one time. |
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93 You can run one obstack per control block. |
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94 You may have as many control blocks as you dare. |
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95 Because of the way we do it, you can `unwind' an obstack |
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96 back to a previous state. (You may remove objects much |
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97 as you would with a stack.) |
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98 */ |
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99 |
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100 |
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101 /* Don't do the contents of this file more than once. */ |
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102 |
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103 #ifndef __OBSTACK_H__ |
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104 #define __OBSTACK_H__ |
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105 |
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106 /* We use subtraction of (char *)0 instead of casting to int |
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107 because on word-addressable machines a simple cast to int |
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108 may ignore the byte-within-word field of the pointer. */ |
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109 |
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110 #ifndef __PTR_TO_INT |
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111 #define __PTR_TO_INT(P) ((P) - (char *)0) |
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112 #endif |
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113 |
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114 #ifndef __INT_TO_PTR |
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115 #define __INT_TO_PTR(P) ((P) + (char *)0) |
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116 #endif |
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117 |
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118 /* We need the type of the resulting object. In ANSI C it is ptrdiff_t |
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119 but in traditional C it is usually long. If we are in ANSI C and |
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120 don't already have ptrdiff_t get it. */ |
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121 |
350
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122 #if defined (__STDC__) && __STDC__ && ! defined (offsetof) |
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123 #if defined (__GNUC__) && defined (IN_GCC) |
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124 /* On Next machine, the system's stddef.h screws up if included |
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125 after we have defined just ptrdiff_t, so include all of stddef.h. |
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126 Otherwise, define just ptrdiff_t, which is all we need. */ |
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127 #ifndef __NeXT__ |
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128 #define __need_ptrdiff_t |
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129 #endif |
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130 #endif |
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131 |
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132 #include <stddef.h> |
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133 #endif |
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134 |
350
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135 #if defined (__STDC__) && __STDC__ |
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136 #define PTR_INT_TYPE ptrdiff_t |
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137 #else |
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138 #define PTR_INT_TYPE long |
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139 #endif |
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140 |
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141 struct _obstack_chunk /* Lives at front of each chunk. */ |
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142 { |
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143 char *limit; /* 1 past end of this chunk */ |
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144 struct _obstack_chunk *prev; /* address of prior chunk or NULL */ |
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145 char contents[4]; /* objects begin here */ |
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146 }; |
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147 |
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148 struct obstack /* control current object in current chunk */ |
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149 { |
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150 long chunk_size; /* preferred size to allocate chunks in */ |
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151 struct _obstack_chunk* chunk; /* address of current struct obstack_chunk */ |
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152 char *object_base; /* address of object we are building */ |
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153 char *next_free; /* where to add next char to current object */ |
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154 char *chunk_limit; /* address of char after current chunk */ |
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155 PTR_INT_TYPE temp; /* Temporary for some macros. */ |
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156 int alignment_mask; /* Mask of alignment for each object. */ |
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157 struct _obstack_chunk *(*chunkfun) (); /* User's fcn to allocate a chunk. */ |
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158 void (*freefun) (); /* User's function to free a chunk. */ |
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159 char *extra_arg; /* first arg for chunk alloc/dealloc funcs */ |
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160 unsigned use_extra_arg:1; /* chunk alloc/dealloc funcs take extra arg */ |
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161 unsigned maybe_empty_object:1;/* There is a possibility that the current |
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162 chunk contains a zero-length object. This |
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163 prevents freeing the chunk if we allocate |
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164 a bigger chunk to replace it. */ |
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165 unsigned alloc_failed:1; /* chunk alloc func returned 0 */ |
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166 }; |
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167 |
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168 /* Declare the external functions we use; they are in obstack.c. */ |
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169 |
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170 #if defined (__STDC__) && __STDC__ |
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171 extern void _obstack_newchunk (struct obstack *, int); |
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172 extern void _obstack_free (struct obstack *, void *); |
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173 extern int _obstack_begin (struct obstack *, int, int, |
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174 void *(*) (), void (*) ()); |
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175 extern int _obstack_begin_1 (struct obstack *, int, int, |
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176 void *(*) (), void (*) (), void *); |
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177 #else |
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178 extern void _obstack_newchunk (); |
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179 extern void _obstack_free (); |
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180 extern int _obstack_begin (); |
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181 extern int _obstack_begin_1 (); |
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182 #endif |
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183 |
350
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184 #if defined (__STDC__) && __STDC__ |
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185 |
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186 /* Do the function-declarations after the structs |
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187 but before defining the macros. */ |
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188 |
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189 void obstack_init (struct obstack *obstack); |
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190 |
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191 void * obstack_alloc (struct obstack *obstack, int size); |
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192 |
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193 void * obstack_copy (struct obstack *obstack, void *address, int size); |
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194 void * obstack_copy0 (struct obstack *obstack, void *address, int size); |
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195 |
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196 void obstack_free (struct obstack *obstack, void *block); |
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197 |
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198 void obstack_blank (struct obstack *obstack, int size); |
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199 |
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200 void obstack_grow (struct obstack *obstack, void *data, int size); |
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201 void obstack_grow0 (struct obstack *obstack, void *data, int size); |
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202 |
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203 void obstack_1grow (struct obstack *obstack, int data_char); |
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204 void obstack_ptr_grow (struct obstack *obstack, void *data); |
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205 void obstack_int_grow (struct obstack *obstack, int data); |
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206 |
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207 void * obstack_finish (struct obstack *obstack); |
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208 |
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209 int obstack_object_size (struct obstack *obstack); |
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210 |
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211 int obstack_room (struct obstack *obstack); |
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212 void obstack_1grow_fast (struct obstack *obstack, int data_char); |
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213 void obstack_ptr_grow_fast (struct obstack *obstack, void *data); |
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214 void obstack_int_grow_fast (struct obstack *obstack, int data); |
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215 void obstack_blank_fast (struct obstack *obstack, int size); |
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216 |
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217 void * obstack_base (struct obstack *obstack); |
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218 void * obstack_next_free (struct obstack *obstack); |
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219 int obstack_alignment_mask (struct obstack *obstack); |
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220 int obstack_chunk_size (struct obstack *obstack); |
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221 |
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222 #endif /* __STDC__ */ |
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223 |
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224 /* Non-ANSI C cannot really support alternative functions for these macros, |
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225 so we do not declare them. */ |
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226 |
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227 /* Pointer to beginning of object being allocated or to be allocated next. |
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228 Note that this might not be the final address of the object |
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229 because a new chunk might be needed to hold the final size. */ |
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230 |
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231 #define obstack_base(h) ((h)->alloc_failed ? 0 : (h)->object_base) |
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232 |
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233 /* Size for allocating ordinary chunks. */ |
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234 |
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235 #define obstack_chunk_size(h) ((h)->chunk_size) |
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236 |
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237 /* Pointer to next byte not yet allocated in current chunk. */ |
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238 |
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239 #define obstack_next_free(h) ((h)->alloc_failed ? 0 : (h)->next_free) |
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240 |
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241 /* Mask specifying low bits that should be clear in address of an object. */ |
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242 |
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243 #define obstack_alignment_mask(h) ((h)->alignment_mask) |
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244 |
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245 #define obstack_init(h) \ |
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246 _obstack_begin ((h), 0, 0, \ |
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247 (void *(*) ()) obstack_chunk_alloc, (void (*) ()) obstack_chunk_free) |
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248 |
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249 #define obstack_begin(h, size) \ |
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250 _obstack_begin ((h), (size), 0, \ |
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251 (void *(*) ()) obstack_chunk_alloc, (void (*) ()) obstack_chunk_free) |
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252 |
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253 #define obstack_specify_allocation(h, size, alignment, chunkfun, freefun) \ |
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254 _obstack_begin ((h), (size), (alignment), \ |
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255 (void *(*) ()) (chunkfun), (void (*) ()) (freefun)) |
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256 |
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257 #define obstack_specify_allocation_with_arg(h, size, alignment, chunkfun, freefun, arg) \ |
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258 _obstack_begin_1 ((h), (size), (alignment), \ |
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259 (void *(*) ()) (chunkfun), (void (*) ()) (freefun), (arg)) |
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260 |
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261 #define obstack_chunkfun(h, newchunkfun) \ |
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262 ((h) -> chunkfun = (struct _obstack_chunk *(*)()) (newchunkfun)) |
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263 |
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264 #define obstack_freefun(h, newfreefun) \ |
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265 ((h) -> freefun = (void (*)()) (newfreefun)) |
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266 |
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267 #define obstack_1grow_fast(h,achar) (*((h)->next_free)++ = achar) |
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268 |
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269 #define obstack_blank_fast(h,n) ((h)->next_free += (n)) |
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270 |
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271 #if defined (__GNUC__) && defined (__STDC__) |
350
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272 /* NextStep 2.0 cc is really gcc 1.93 but it defines __GNUC__ = 2 and |
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273 does not implement __extension__. But that compiler doesn't define |
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274 __GNUC_MINOR__. */ |
353
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275 #if __GNUC__ < 2 || (__NeXT__ && !__GNUC_MINOR__) |
334
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276 #define __extension__ |
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277 #endif |
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278 |
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279 /* For GNU C, if not -traditional, |
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280 we can define these macros to compute all args only once |
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281 without using a global variable. |
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282 Also, we can avoid using the `temp' slot, to make faster code. */ |
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283 |
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284 #define obstack_object_size(OBSTACK) \ |
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285 __extension__ \ |
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286 ({ struct obstack *__o = (OBSTACK); \ |
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287 __o->alloc_failed ? 0 : \ |
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288 (unsigned) (__o->next_free - __o->object_base); }) |
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289 |
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290 #define obstack_room(OBSTACK) \ |
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291 __extension__ \ |
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292 ({ struct obstack *__o = (OBSTACK); \ |
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293 (unsigned) (__o->chunk_limit - __o->next_free); }) |
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294 |
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295 #define obstack_grow(OBSTACK,where,length) \ |
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296 __extension__ \ |
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297 ({ struct obstack *__o = (OBSTACK); \ |
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298 int __len = (length); \ |
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299 if (__o->next_free + __len > __o->chunk_limit) \ |
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300 _obstack_newchunk (__o, __len); \ |
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301 if (!__o->alloc_failed) \ |
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302 { \ |
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303 bcopy ((char *) (where), __o->next_free, __len); \ |
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304 __o->next_free += __len; \ |
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305 } \ |
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306 (void) 0; }) |
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307 |
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308 #define obstack_grow0(OBSTACK,where,length) \ |
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309 __extension__ \ |
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310 ({ struct obstack *__o = (OBSTACK); \ |
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311 int __len = (length); \ |
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312 if (__o->next_free + __len + 1 > __o->chunk_limit) \ |
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313 _obstack_newchunk (__o, __len + 1); \ |
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314 if (!__o->alloc_failed) \ |
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315 { \ |
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316 bcopy ((char *) (where), __o->next_free, __len); \ |
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317 __o->next_free += __len; \ |
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318 *(__o->next_free)++ = 0; \ |
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319 } \ |
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320 (void) 0; }) |
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321 |
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322 #define obstack_1grow(OBSTACK,datum) \ |
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323 __extension__ \ |
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324 ({ struct obstack *__o = (OBSTACK); \ |
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325 if (__o->next_free + 1 > __o->chunk_limit) \ |
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326 _obstack_newchunk (__o, 1); \ |
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327 if (!__o->alloc_failed) \ |
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328 *(__o->next_free)++ = (datum); \ |
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329 (void) 0; }) |
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330 |
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331 /* These assume that the obstack alignment is good enough for pointers or ints, |
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332 and that the data added so far to the current object |
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333 shares that much alignment. */ |
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334 |
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335 #define obstack_ptr_grow(OBSTACK,datum) \ |
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336 __extension__ \ |
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337 ({ struct obstack *__o = (OBSTACK); \ |
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338 if (__o->next_free + sizeof (void *) > __o->chunk_limit) \ |
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339 _obstack_newchunk (__o, sizeof (void *)); \ |
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340 if (!__o->alloc_failed) \ |
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341 *((void **)__o->next_free)++ = ((void *)datum); \ |
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342 (void) 0; }) |
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343 |
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344 #define obstack_int_grow(OBSTACK,datum) \ |
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345 __extension__ \ |
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346 ({ struct obstack *__o = (OBSTACK); \ |
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347 if (__o->next_free + sizeof (int) > __o->chunk_limit) \ |
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348 _obstack_newchunk (__o, sizeof (int)); \ |
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349 if (!__o->alloc_failed) \ |
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350 *((int *)__o->next_free)++ = ((int)datum); \ |
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351 (void) 0; }) |
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352 |
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353 #define obstack_ptr_grow_fast(h,aptr) (*((void **)(h)->next_free)++ = (void *)aptr) |
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354 #define obstack_int_grow_fast(h,aint) (*((int *)(h)->next_free)++ = (int)aint) |
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355 |
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356 #define obstack_blank(OBSTACK,length) \ |
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357 __extension__ \ |
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358 ({ struct obstack *__o = (OBSTACK); \ |
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359 int __len = (length); \ |
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360 if (__o->chunk_limit - __o->next_free < __len) \ |
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361 _obstack_newchunk (__o, __len); \ |
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362 if (!__o->alloc_failed) \ |
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363 __o->next_free += __len; \ |
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364 (void) 0; }) |
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365 |
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366 #define obstack_alloc(OBSTACK,length) \ |
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367 __extension__ \ |
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368 ({ struct obstack *__h = (OBSTACK); \ |
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369 obstack_blank (__h, (length)); \ |
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370 obstack_finish (__h); }) |
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371 |
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372 #define obstack_copy(OBSTACK,where,length) \ |
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373 __extension__ \ |
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374 ({ struct obstack *__h = (OBSTACK); \ |
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375 obstack_grow (__h, (where), (length)); \ |
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376 obstack_finish (__h); }) |
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377 |
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378 #define obstack_copy0(OBSTACK,where,length) \ |
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379 __extension__ \ |
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380 ({ struct obstack *__h = (OBSTACK); \ |
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381 obstack_grow0 (__h, (where), (length)); \ |
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382 obstack_finish (__h); }) |
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383 |
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384 /* The local variable is named __o1 to avoid a name conflict |
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385 when obstack_blank is called. */ |
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386 #define obstack_finish(OBSTACK) \ |
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387 __extension__ \ |
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388 ({ struct obstack *__o1 = (OBSTACK); \ |
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389 void *value; \ |
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390 if (__o1->alloc_failed) \ |
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391 value = 0; \ |
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392 else \ |
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393 { \ |
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394 value = (void *) __o1->object_base; \ |
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395 if (__o1->next_free == value) \ |
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396 __o1->maybe_empty_object = 1; \ |
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397 __o1->next_free \ |
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398 = __INT_TO_PTR ((__PTR_TO_INT (__o1->next_free)+__o1->alignment_mask)\ |
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399 & ~ (__o1->alignment_mask)); \ |
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400 if (__o1->next_free - (char *)__o1->chunk \ |
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401 > __o1->chunk_limit - (char *)__o1->chunk) \ |
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402 __o1->next_free = __o1->chunk_limit; \ |
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403 __o1->object_base = __o1->next_free; \ |
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404 } \ |
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405 value; }) |
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406 |
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407 #define obstack_free(OBSTACK, OBJ) \ |
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408 __extension__ \ |
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409 ({ struct obstack *__o = (OBSTACK); \ |
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410 void *__obj = (OBJ); \ |
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411 if (__obj > (void *)__o->chunk && __obj < (void *)__o->chunk_limit) \ |
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412 __o->next_free = __o->object_base = __obj; \ |
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413 else (obstack_free) (__o, __obj); }) |
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414 |
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415 #else /* not __GNUC__ or not __STDC__ */ |
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416 |
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417 #define obstack_object_size(h) \ |
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418 (unsigned) ((h)->alloc_failed ? 0 : (h)->next_free - (h)->object_base) |
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419 |
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420 #define obstack_room(h) \ |
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421 (unsigned) ((h)->chunk_limit - (h)->next_free) |
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422 |
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423 /* Note that the call to _obstack_newchunk is enclosed in (..., 0) |
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424 so that we can avoid having void expressions |
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425 in the arms of the conditional expression. |
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426 Casting the third operand to void was tried before, |
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427 but some compilers won't accept it. */ |
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428 |
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429 #define obstack_grow(h,where,length) \ |
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430 ( (h)->temp = (length), \ |
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431 (((h)->next_free + (h)->temp > (h)->chunk_limit) \ |
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432 ? (_obstack_newchunk ((h), (h)->temp), 0) : 0), \ |
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433 ((h)->alloc_failed ? 0 : \ |
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434 (bcopy ((char *) (where), (h)->next_free, (h)->temp), \ |
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435 (h)->next_free += (h)->temp))) |
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436 |
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437 #define obstack_grow0(h,where,length) \ |
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438 ( (h)->temp = (length), \ |
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439 (((h)->next_free + (h)->temp + 1 > (h)->chunk_limit) \ |
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440 ? (_obstack_newchunk ((h), (h)->temp + 1), 0) : 0), \ |
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441 ((h)->alloc_failed ? 0 : \ |
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442 (bcopy ((char *) (where), (h)->next_free, (h)->temp), \ |
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443 (h)->next_free += (h)->temp, \ |
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444 *((h)->next_free)++ = 0))) |
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445 |
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446 #define obstack_1grow(h,datum) \ |
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447 ( (((h)->next_free + 1 > (h)->chunk_limit) \ |
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448 ? (_obstack_newchunk ((h), 1), 0) : 0), \ |
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449 ((h)->alloc_failed ? 0 : \ |
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450 (*((h)->next_free)++ = (datum)))) |
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451 |
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452 #define obstack_ptr_grow(h,datum) \ |
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453 ( (((h)->next_free + sizeof (char *) > (h)->chunk_limit) \ |
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454 ? (_obstack_newchunk ((h), sizeof (char *)), 0) : 0), \ |
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455 ((h)->alloc_failed ? 0 : \ |
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456 (*((char **)(((h)->next_free+=sizeof(char *))-sizeof(char *))) = ((char *)datum)))) |
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457 |
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458 #define obstack_int_grow(h,datum) \ |
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459 ( (((h)->next_free + sizeof (int) > (h)->chunk_limit) \ |
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460 ? (_obstack_newchunk ((h), sizeof (int)), 0) : 0), \ |
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461 ((h)->alloc_failed ? 0 : \ |
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462 (*((int *)(((h)->next_free+=sizeof(int))-sizeof(int))) = ((int)datum)))) |
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463 |
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464 #define obstack_ptr_grow_fast(h,aptr) (*((char **)(h)->next_free)++ = (char *)aptr) |
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465 #define obstack_int_grow_fast(h,aint) (*((int *)(h)->next_free)++ = (int)aint) |
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466 |
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467 #define obstack_blank(h,length) \ |
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468 ( (h)->temp = (length), \ |
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469 (((h)->chunk_limit - (h)->next_free < (h)->temp) \ |
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470 ? (_obstack_newchunk ((h), (h)->temp), 0) : 0), \ |
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471 ((h)->alloc_failed ? 0 : \ |
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472 ((h)->next_free += (h)->temp))) |
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473 |
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474 #define obstack_alloc(h,length) \ |
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475 (obstack_blank ((h), (length)), obstack_finish ((h))) |
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476 |
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477 #define obstack_copy(h,where,length) \ |
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478 (obstack_grow ((h), (where), (length)), obstack_finish ((h))) |
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479 |
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480 #define obstack_copy0(h,where,length) \ |
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481 (obstack_grow0 ((h), (where), (length)), obstack_finish ((h))) |
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482 |
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483 #define obstack_finish(h) \ |
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484 ( (h)->alloc_failed ? 0 : \ |
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485 (((h)->next_free == (h)->object_base \ |
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486 ? (((h)->maybe_empty_object = 1), 0) \ |
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487 : 0), \ |
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488 (h)->temp = __PTR_TO_INT ((h)->object_base), \ |
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489 (h)->next_free \ |
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490 = __INT_TO_PTR ((__PTR_TO_INT ((h)->next_free)+(h)->alignment_mask) \ |
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491 & ~ ((h)->alignment_mask)), \ |
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492 (((h)->next_free - (char *)(h)->chunk \ |
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493 > (h)->chunk_limit - (char *)(h)->chunk) \ |
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494 ? ((h)->next_free = (h)->chunk_limit) : 0), \ |
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495 (h)->object_base = (h)->next_free, \ |
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496 __INT_TO_PTR ((h)->temp))) |
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497 |
350
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498 #if defined (__STDC__) && __STDC__ |
334
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499 #define obstack_free(h,obj) \ |
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500 ( (h)->temp = (char *)(obj) - (char *) (h)->chunk, \ |
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501 (((h)->temp > 0 && (h)->temp < (h)->chunk_limit - (char *) (h)->chunk)\ |
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502 ? (int) ((h)->next_free = (h)->object_base \ |
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503 = (h)->temp + (char *) (h)->chunk) \ |
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504 : (((obstack_free) ((h), (h)->temp + (char *) (h)->chunk), 0), 0))) |
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505 #else |
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506 #define obstack_free(h,obj) \ |
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507 ( (h)->temp = (char *)(obj) - (char *) (h)->chunk, \ |
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508 (((h)->temp > 0 && (h)->temp < (h)->chunk_limit - (char *) (h)->chunk)\ |
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509 ? (int) ((h)->next_free = (h)->object_base \ |
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510 = (h)->temp + (char *) (h)->chunk) \ |
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511 : (_obstack_free ((h), (h)->temp + (char *) (h)->chunk), 0))) |
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512 #endif |
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513 |
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514 #endif /* not __GNUC__ or not __STDC__ */ |
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515 |
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516 #endif /* not __OBSTACK_H__ */ |