view mercurial/worker.py @ 40808:33eb670e2834

wireprotov2: define semantics for content redirects When I implemented the clonebundles feature and deployed it on hg.mozilla.org using Amazon S3 as a content server, server-side CPU and bandwidth usage dropped off a cliff and a ton of server scaling headaches went away pretty much the instant clients with support for clonebundles were rolled out to Firefox CI. An obvious takeaway from that experience was that offloading server load to scalable file servers - potentially backed by a CDN - is a really good idea. Another takeaway was that Mercurial's wire protocol wasn't in a good position to support data offload generally. In wire protocol version 1, there isn't a mechanism in the protocol to say "grab the data from over here instead." For HTTP, we could teach the client to follow HTTP redirects. Or we could invent a media type that encoded redirects inline. But for SSH, we were pretty much out of luck because that protocol wasn't very flexible. Wire protocol version 2 offers the opportunity to do something better. The recent generic server-side content caching layer in the wire protocol version 2 server demonstrated that it is possible to have drop-in caching of responses to command requests. This by itself adds tons of value and already makes the built-in server much more scalable. But I don't want to stop there. The existing server-side caching implementation has a big weakness: it requires the server to send data to the client. This means that the Mercurial server is potentially sending gigabytes of data to thousands of clients. This is problematic because compared to scaling static file servers, scaling dynamic servers is *hard*. A solution to this is to "offload" serving of content to something that isn't the Mercurial server. By offloading content serving, you turn the Mercurial server from a centralized monolithic service to a distributed mostly-indexing service. Assuming high rates of content offload, this should drastically reduce the total work performed by the Mercurial server, both in terms of CPU and data transfer. This will make Mercurial servers vastly easier to scale. This commit defines the semantics for "content redirects" in wire protocol version 2. Essentially: * Servers advertise the set of locations a response could be served from. * When making requests, clients advertise the set of locations they are willing to fetch content from. * Servers can then replace the inline response with one that says "get the response from over here instead." This feature - when fully implemented - will allow extending the server-side caching layer to facilitate such things as integrating your server-side cache with a scalable blob store (such as S3 or a CDN) and offloading most data transfer to that external service. This feature could also be leveraged for load balancing. e.g. requests could come into a central server and then get redirected to an available mirror depending on server availability or locality. There's tons of potential :) Differential Revision: https://phab.mercurial-scm.org/D4774
author Gregory Szorc <gregory.szorc@gmail.com>
date Wed, 26 Sep 2018 18:02:06 -0700
parents c08ea1e219c0
children 909c31805f54 03f7d0822ec1
line wrap: on
line source

# worker.py - master-slave parallelism support
#
# Copyright 2013 Facebook, Inc.
#
# This software may be used and distributed according to the terms of the
# GNU General Public License version 2 or any later version.

from __future__ import absolute_import

import errno
import os
import signal
import sys
import threading
import time

try:
    import selectors
    selectors.BaseSelector
except ImportError:
    from .thirdparty import selectors2 as selectors

from .i18n import _
from . import (
    encoding,
    error,
    pycompat,
    scmutil,
    util,
)

def countcpus():
    '''try to count the number of CPUs on the system'''

    # posix
    try:
        n = int(os.sysconf(r'SC_NPROCESSORS_ONLN'))
        if n > 0:
            return n
    except (AttributeError, ValueError):
        pass

    # windows
    try:
        n = int(encoding.environ['NUMBER_OF_PROCESSORS'])
        if n > 0:
            return n
    except (KeyError, ValueError):
        pass

    return 1

def _numworkers(ui):
    s = ui.config('worker', 'numcpus')
    if s:
        try:
            n = int(s)
            if n >= 1:
                return n
        except ValueError:
            raise error.Abort(_('number of cpus must be an integer'))
    return min(max(countcpus(), 4), 32)

if pycompat.isposix or pycompat.iswindows:
    _STARTUP_COST = 0.01
    # The Windows worker is thread based. If tasks are CPU bound, threads
    # in the presence of the GIL result in excessive context switching and
    # this overhead can slow down execution.
    _DISALLOW_THREAD_UNSAFE = pycompat.iswindows
else:
    _STARTUP_COST = 1e30
    _DISALLOW_THREAD_UNSAFE = False

def worthwhile(ui, costperop, nops, threadsafe=True):
    '''try to determine whether the benefit of multiple processes can
    outweigh the cost of starting them'''

    if not threadsafe and _DISALLOW_THREAD_UNSAFE:
        return False

    linear = costperop * nops
    workers = _numworkers(ui)
    benefit = linear - (_STARTUP_COST * workers + linear / workers)
    return benefit >= 0.15

def worker(ui, costperarg, func, staticargs, args, threadsafe=True):
    '''run a function, possibly in parallel in multiple worker
    processes.

    returns a progress iterator

    costperarg - cost of a single task

    func - function to run

    staticargs - arguments to pass to every invocation of the function

    args - arguments to split into chunks, to pass to individual
    workers

    threadsafe - whether work items are thread safe and can be executed using
    a thread-based worker. Should be disabled for CPU heavy tasks that don't
    release the GIL.
    '''
    enabled = ui.configbool('worker', 'enabled')
    if enabled and worthwhile(ui, costperarg, len(args), threadsafe=threadsafe):
        return _platformworker(ui, func, staticargs, args)
    return func(*staticargs + (args,))

def _posixworker(ui, func, staticargs, args):
    workers = _numworkers(ui)
    oldhandler = signal.getsignal(signal.SIGINT)
    signal.signal(signal.SIGINT, signal.SIG_IGN)
    pids, problem = set(), [0]
    def killworkers():
        # unregister SIGCHLD handler as all children will be killed. This
        # function shouldn't be interrupted by another SIGCHLD; otherwise pids
        # could be updated while iterating, which would cause inconsistency.
        signal.signal(signal.SIGCHLD, oldchldhandler)
        # if one worker bails, there's no good reason to wait for the rest
        for p in pids:
            try:
                os.kill(p, signal.SIGTERM)
            except OSError as err:
                if err.errno != errno.ESRCH:
                    raise
    def waitforworkers(blocking=True):
        for pid in pids.copy():
            p = st = 0
            while True:
                try:
                    p, st = os.waitpid(pid, (0 if blocking else os.WNOHANG))
                    break
                except OSError as e:
                    if e.errno == errno.EINTR:
                        continue
                    elif e.errno == errno.ECHILD:
                        # child would already be reaped, but pids yet been
                        # updated (maybe interrupted just after waitpid)
                        pids.discard(pid)
                        break
                    else:
                        raise
            if not p:
                # skip subsequent steps, because child process should
                # be still running in this case
                continue
            pids.discard(p)
            st = _exitstatus(st)
            if st and not problem[0]:
                problem[0] = st
    def sigchldhandler(signum, frame):
        waitforworkers(blocking=False)
        if problem[0]:
            killworkers()
    oldchldhandler = signal.signal(signal.SIGCHLD, sigchldhandler)
    ui.flush()
    parentpid = os.getpid()
    pipes = []
    for pargs in partition(args, workers):
        # Every worker gets its own pipe to send results on, so we don't have to
        # implement atomic writes larger than PIPE_BUF. Each forked process has
        # its own pipe's descriptors in the local variables, and the parent
        # process has the full list of pipe descriptors (and it doesn't really
        # care what order they're in).
        rfd, wfd = os.pipe()
        pipes.append((rfd, wfd))
        # make sure we use os._exit in all worker code paths. otherwise the
        # worker may do some clean-ups which could cause surprises like
        # deadlock. see sshpeer.cleanup for example.
        # override error handling *before* fork. this is necessary because
        # exception (signal) may arrive after fork, before "pid =" assignment
        # completes, and other exception handler (dispatch.py) can lead to
        # unexpected code path without os._exit.
        ret = -1
        try:
            pid = os.fork()
            if pid == 0:
                signal.signal(signal.SIGINT, oldhandler)
                signal.signal(signal.SIGCHLD, oldchldhandler)

                def workerfunc():
                    for r, w in pipes[:-1]:
                        os.close(r)
                        os.close(w)
                    os.close(rfd)
                    for result in func(*(staticargs + (pargs,))):
                        os.write(wfd, util.pickle.dumps(result))
                    return 0

                ret = scmutil.callcatch(ui, workerfunc)
        except: # parent re-raises, child never returns
            if os.getpid() == parentpid:
                raise
            exctype = sys.exc_info()[0]
            force = not issubclass(exctype, KeyboardInterrupt)
            ui.traceback(force=force)
        finally:
            if os.getpid() != parentpid:
                try:
                    ui.flush()
                except: # never returns, no re-raises
                    pass
                finally:
                    os._exit(ret & 255)
        pids.add(pid)
    selector = selectors.DefaultSelector()
    for rfd, wfd in pipes:
        os.close(wfd)
        selector.register(os.fdopen(rfd, r'rb', 0), selectors.EVENT_READ)
    def cleanup():
        signal.signal(signal.SIGINT, oldhandler)
        waitforworkers()
        signal.signal(signal.SIGCHLD, oldchldhandler)
        selector.close()
        status = problem[0]
        if status:
            if status < 0:
                os.kill(os.getpid(), -status)
            sys.exit(status)
    try:
        openpipes = len(pipes)
        while openpipes > 0:
            for key, events in selector.select():
                try:
                    yield util.pickle.load(key.fileobj)
                except EOFError:
                    selector.unregister(key.fileobj)
                    key.fileobj.close()
                    openpipes -= 1
                except IOError as e:
                    if e.errno == errno.EINTR:
                        continue
                    raise
    except: # re-raises
        killworkers()
        cleanup()
        raise
    cleanup()

def _posixexitstatus(code):
    '''convert a posix exit status into the same form returned by
    os.spawnv

    returns None if the process was stopped instead of exiting'''
    if os.WIFEXITED(code):
        return os.WEXITSTATUS(code)
    elif os.WIFSIGNALED(code):
        return -os.WTERMSIG(code)

def _windowsworker(ui, func, staticargs, args):
    class Worker(threading.Thread):
        def __init__(self, taskqueue, resultqueue, func, staticargs,
                     group=None, target=None, name=None, verbose=None):
            threading.Thread.__init__(self, group=group, target=target,
                                      name=name, verbose=verbose)
            self._taskqueue = taskqueue
            self._resultqueue = resultqueue
            self._func = func
            self._staticargs = staticargs
            self._interrupted = False
            self.daemon = True
            self.exception = None

        def interrupt(self):
            self._interrupted = True

        def run(self):
            try:
                while not self._taskqueue.empty():
                    try:
                        args = self._taskqueue.get_nowait()
                        for res in self._func(*self._staticargs + (args,)):
                            self._resultqueue.put(res)
                            # threading doesn't provide a native way to
                            # interrupt execution. handle it manually at every
                            # iteration.
                            if self._interrupted:
                                return
                    except pycompat.queue.Empty:
                        break
            except Exception as e:
                # store the exception such that the main thread can resurface
                # it as if the func was running without workers.
                self.exception = e
                raise

    threads = []
    def trykillworkers():
        # Allow up to 1 second to clean worker threads nicely
        cleanupend = time.time() + 1
        for t in threads:
            t.interrupt()
        for t in threads:
            remainingtime = cleanupend - time.time()
            t.join(remainingtime)
            if t.is_alive():
                # pass over the workers joining failure. it is more
                # important to surface the inital exception than the
                # fact that one of workers may be processing a large
                # task and does not get to handle the interruption.
                ui.warn(_("failed to kill worker threads while "
                          "handling an exception\n"))
                return

    workers = _numworkers(ui)
    resultqueue = pycompat.queue.Queue()
    taskqueue = pycompat.queue.Queue()
    # partition work to more pieces than workers to minimize the chance
    # of uneven distribution of large tasks between the workers
    for pargs in partition(args, workers * 20):
        taskqueue.put(pargs)
    for _i in range(workers):
        t = Worker(taskqueue, resultqueue, func, staticargs)
        threads.append(t)
        t.start()
    try:
        while len(threads) > 0:
            while not resultqueue.empty():
                yield resultqueue.get()
            threads[0].join(0.05)
            finishedthreads = [_t for _t in threads if not _t.is_alive()]
            for t in finishedthreads:
                if t.exception is not None:
                    raise t.exception
                threads.remove(t)
    except (Exception, KeyboardInterrupt): # re-raises
        trykillworkers()
        raise
    while not resultqueue.empty():
        yield resultqueue.get()

if pycompat.iswindows:
    _platformworker = _windowsworker
else:
    _platformworker = _posixworker
    _exitstatus = _posixexitstatus

def partition(lst, nslices):
    '''partition a list into N slices of roughly equal size

    The current strategy takes every Nth element from the input. If
    we ever write workers that need to preserve grouping in input
    we should consider allowing callers to specify a partition strategy.

    mpm is not a fan of this partitioning strategy when files are involved.
    In his words:

        Single-threaded Mercurial makes a point of creating and visiting
        files in a fixed order (alphabetical). When creating files in order,
        a typical filesystem is likely to allocate them on nearby regions on
        disk. Thus, when revisiting in the same order, locality is maximized
        and various forms of OS and disk-level caching and read-ahead get a
        chance to work.

        This effect can be quite significant on spinning disks. I discovered it
        circa Mercurial v0.4 when revlogs were named by hashes of filenames.
        Tarring a repo and copying it to another disk effectively randomized
        the revlog ordering on disk by sorting the revlogs by hash and suddenly
        performance of my kernel checkout benchmark dropped by ~10x because the
        "working set" of sectors visited no longer fit in the drive's cache and
        the workload switched from streaming to random I/O.

        What we should really be doing is have workers read filenames from a
        ordered queue. This preserves locality and also keeps any worker from
        getting more than one file out of balance.
    '''
    for i in range(nslices):
        yield lst[i::nslices]