Mercurial > hg > bitcoin
view src/allocators.h @ 3152:bf716647e542 draft
Refactor: SignSignature/VerifyScript
Minor refactor to support signrawtx signing/verifying transactions
when it might only have the previous transaction's txid and
txOut.
author | Gavin Andresen <gavinandresen@gmail.com> |
---|---|
date | Thu, 21 Jun 2012 17:05:42 -0400 |
parents | d52f6bf2c726 |
children | 84a7ce8a2d62 |
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// Copyright (c) 2009-2010 Satoshi Nakamoto // Copyright (c) 2009-2012 The Bitcoin developers // Distributed under the MIT/X11 software license, see the accompanying // file COPYING or http://www.opensource.org/licenses/mit-license.php. #ifndef BITCOIN_ALLOCATORS_H #define BITCOIN_ALLOCATORS_H #include <string.h> #include <string> #ifdef WIN32 #ifdef _WIN32_WINNT #undef _WIN32_WINNT #endif #define _WIN32_WINNT 0x0501 #define WIN32_LEAN_AND_MEAN 1 #ifndef NOMINMAX #define NOMINMAX #endif #include <windows.h> // This is used to attempt to keep keying material out of swap // Note that VirtualLock does not provide this as a guarantee on Windows, // but, in practice, memory that has been VirtualLock'd almost never gets written to // the pagefile except in rare circumstances where memory is extremely low. #define mlock(p, n) VirtualLock((p), (n)); #define munlock(p, n) VirtualUnlock((p), (n)); #else #include <sys/mman.h> #include <limits.h> /* This comes from limits.h if it's not defined there set a sane default */ #ifndef PAGESIZE #include <unistd.h> #define PAGESIZE sysconf(_SC_PAGESIZE) #endif #define mlock(a,b) \ mlock(((void *)(((size_t)(a)) & (~((PAGESIZE)-1)))),\ (((((size_t)(a)) + (b) - 1) | ((PAGESIZE) - 1)) + 1) - (((size_t)(a)) & (~((PAGESIZE) - 1)))) #define munlock(a,b) \ munlock(((void *)(((size_t)(a)) & (~((PAGESIZE)-1)))),\ (((((size_t)(a)) + (b) - 1) | ((PAGESIZE) - 1)) + 1) - (((size_t)(a)) & (~((PAGESIZE) - 1)))) #endif // // Allocator that locks its contents from being paged // out of memory and clears its contents before deletion. // template<typename T> struct secure_allocator : public std::allocator<T> { // MSVC8 default copy constructor is broken typedef std::allocator<T> base; typedef typename base::size_type size_type; typedef typename base::difference_type difference_type; typedef typename base::pointer pointer; typedef typename base::const_pointer const_pointer; typedef typename base::reference reference; typedef typename base::const_reference const_reference; typedef typename base::value_type value_type; secure_allocator() throw() {} secure_allocator(const secure_allocator& a) throw() : base(a) {} template <typename U> secure_allocator(const secure_allocator<U>& a) throw() : base(a) {} ~secure_allocator() throw() {} template<typename _Other> struct rebind { typedef secure_allocator<_Other> other; }; T* allocate(std::size_t n, const void *hint = 0) { T *p; p = std::allocator<T>::allocate(n, hint); if (p != NULL) mlock(p, sizeof(T) * n); return p; } void deallocate(T* p, std::size_t n) { if (p != NULL) { memset(p, 0, sizeof(T) * n); munlock(p, sizeof(T) * n); } std::allocator<T>::deallocate(p, n); } }; // // Allocator that clears its contents before deletion. // template<typename T> struct zero_after_free_allocator : public std::allocator<T> { // MSVC8 default copy constructor is broken typedef std::allocator<T> base; typedef typename base::size_type size_type; typedef typename base::difference_type difference_type; typedef typename base::pointer pointer; typedef typename base::const_pointer const_pointer; typedef typename base::reference reference; typedef typename base::const_reference const_reference; typedef typename base::value_type value_type; zero_after_free_allocator() throw() {} zero_after_free_allocator(const zero_after_free_allocator& a) throw() : base(a) {} template <typename U> zero_after_free_allocator(const zero_after_free_allocator<U>& a) throw() : base(a) {} ~zero_after_free_allocator() throw() {} template<typename _Other> struct rebind { typedef zero_after_free_allocator<_Other> other; }; void deallocate(T* p, std::size_t n) { if (p != NULL) memset(p, 0, sizeof(T) * n); std::allocator<T>::deallocate(p, n); } }; // This is exactly like std::string, but with a custom allocator. typedef std::basic_string<char, std::char_traits<char>, secure_allocator<char> > SecureString; #endif