Systems: Combat - Hero (Witch Doctor)

Systems: Combat - Hero (Witch Doctor)

Postby a58132670 » Sun May 22, 2011 6:30 pm

Combat Systems Design. Here we design the combat system of the Witch Doctor.
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Posts: 36
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Combat Tree

Postby a58132670 » Tue May 24, 2011 6:12 pm

combatTree_01.JPG


This is what i envision the Witch Dr. doing. As each hit is made, his hands get bigger and effects fly.
This combat system will be the same no matter what weapon he is using; each weapon is differentiated by what "gloves" he is wearing.
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Posts: 36
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