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Systems: Combat - Hero (Witch Doctor)

PostPosted: Sun May 22, 2011 6:30 pm
by a58132670
Combat Systems Design. Here we design the combat system of the Witch Doctor.

Combat Tree

PostPosted: Tue May 24, 2011 6:12 pm
by a58132670

This is what i envision the Witch Dr. doing. As each hit is made, his hands get bigger and effects fly.
This combat system will be the same no matter what weapon he is using; each weapon is differentiated by what "gloves" he is wearing.